Melissa Abad | .. | production support: ILM |
Carlos Acevedo | .. | effects technical director: Trixter |
Tim Adams | .. | senior paint & roto artist: ScanlineVFX |
James Adkins | .. | compositor: Scanline VFX |
Brian Adler | .. | visual effects |
Rohit Agarwal | .. | visual effects: double negative |
Ankita Agrawal | .. | io coordinator: ScanlineVFX |
Jose Gregorio Aguilar | .. | matchmove artist (uncredited) |
Lydia Aguilar | .. | stereo compositor: Stereo D |
Hector Aguirre | .. | visual effects artist |
Adam Ahlgren | .. | visual effects artist: Ghost VFX |
Zohaib Ahsan | .. | lighting td: ScanlineVFX |
Rachel Ajorque | .. | effects technical director: Luma Pictures |
Jordan Alaeddine | .. | crowd td: ScanlineVFX |
Amer Alameddine | .. | rigging td: Method Studios |
Ryan Albertson | .. | pipeline technical director |
Dennis Albus | .. | fx pipeline td: Trixter |
Anjel Alcaraz | .. | paint & compositing artist: Stereo D |
Kaevski Aleksandar | .. | rotomation artist |
Dale Alexander | .. | visual effects artist |
Carlos A. Alfaro Jr. | .. | stereo compositor |
Jon Alford | .. | previs artist: the third floor |
Wasim Ali | .. | lead compositor |
Casey Allen | .. | senior flame artist |
Corey Allen | .. | senior paint artist: stereo d |
Ryan Allen | .. | digital compositor |
Tom Allen | .. | fx supervisor: luma pictures |
Praveen Allu | .. | digital compositor |
Venkata Allu | .. | compositor: ScanlineVFX |
Kiril Altakov | .. | lighting td: Trixter |
Sylvain Amblard | .. | visual effects artist: Ghost VFX |
Mauricio Amezcua Arregui | .. | rotoscope lead: method studios |
Ohkba Ameziane-Hassani | .. | senior digital groomer: Method Studios |
Abhishek Amin | .. | look development td |
Cody Amos | .. | effects artist: Luma Pictures |
Jongjun An | .. | senior compositor: scanline vfx |
Nicolas Anastassiou | .. | visual effects editor: ILM |
Michael Anders | .. | stereo producer |
Dane Anderson | .. | senior io technician: Legend |
Matt Anderson | .. | digital artist: ILM |
Raine Anderson | .. | texture supervisor: ILM |
Martin Andersson | .. | cg artist: Storm Studios |
Ivaylo Andonov | .. | digital compositor: RISE Visual Effects Studios |
Kris Andrews | .. | creature technical director |
Brett Angelillis | .. | visual effects artist |
Shawn Annets | .. | artist manager |
Anoop.Ashokan | .. | paint & prep artist |
Kelly Antaya | .. | lead roto/paint artist |
Eduardo Anton | .. | compositor: Scanline VFX |
Syed Arafath Apsar | .. | digital production manager: ScanlineVFX |
Isabel Arboleya | .. | visual effects coordinator: double negative |
Melanie Arevalo | .. | office management: RISE Visual Effects Studios |
Josue Arias | .. | visual effects artist: digital domain |
Paul Arion | .. | global head of layout: Double Negative |
Jose Armengol | .. | visual effects photographer |
Cole Armstrong | .. | element qc artist: stereo d |
Joakim Arnesson | .. | lead digital artist: ILM |
Fredrik Arntzen | .. | production: Storm Studios |
Avi Arora | .. | quality control |
Jyoti Arora | .. | roto paint lead |
Nicolas Arredondo | .. | visual effects artist: for exceptional minds [us] |
Vfx Paint Artist | .. | visual effects artist: method studios |
Prabesh Aryal | .. | stereo artist: Legend 3D |
Subhan Saleem Asif | .. | fx artist: Luma Pictures |
Jose Astacio | .. | virtual production lab lead: digital domain |
Swapnil Attarde | .. | lighting technical director: double negative |
Kenneth Au | .. | visual effects supervisor: Exceptional Minds |
Joshua Aussem | .. | stereo artist |
Heather Austin | .. | production support: ILM |
Ando Avila | .. | matchmove artist: RISE Visual Effects Studios |
Marie-Pier Avoine | .. | texture/look dev artist: Scanline VFX |
Remus Avram | .. | pipeline engineer: Trixter |
Guray Ayakur | .. | digital artist: ILM |
Lin Ayetut | .. | digital artist: ILM |
Friderieke Bach | .. | cg artist: RISE Visual Effects Studios |
Tony Bacigalupi | .. | VFX Editor |
Matthew Bacon | .. | compositor: luma pictures |
Kenneth Bailey | .. | lighter: method studios |
Dmitri Bajenov | .. | digital artist: ILM |
Ayush Bajoria | .. | visual effects |
Richard Baker | .. | stereo executive: Legend3D |
Reshmi Balachandran | .. | Line Producer |
Martin Balcerzak | .. | generalist: ScanlineVFX |
Valdimar Baldvinsson | .. | cg artist: Storm Studios |
Adam Balentine | .. | compositing supervisor: ScanlineVFX |
Manuela Balk | .. | digital compositor: RISE Visual Effects Studios |
Philip Ballinger | .. | effects technical director: RISE Visual Effects Studios |
Michael Balzer | .. | digital artist: ILM |
Shayna Banaag | .. | visual effects coordinator |
Pankaj Bandolia | .. | visual effects artist |
Andrzej Bandurski | .. | fx td: Trixter |
Sweta Banerjee | .. | lighting technical director: double negative |
Gretchen Bangs | .. | visual effects artist |
Aviv Bar-Ami | .. | visual effects artist |
Anthony Barcelo | .. | senior compositor: Scanline VFX |
H.R. Barnett | .. | stereoscopic editor: Legend 3D |
Aaron Barr | .. | visual effects artist |
Pharoah Barrett | .. | previs artist: the third floor |
Andrew Barrie | .. | rotopaint show lead: Method Studios |
Cristina Bartolome Pernas | .. | layout td |
Shaun Bartoo | .. | integration artist |
Sanyam Basran | .. | modeler |
Sourabh Batra | .. | effects technical director |
Matt Bauer | .. | lead previs artist |
Geoffrey Baumann | .. | visual effects supervisor |
Tracey Baxter | .. | production support: ILM |
Owens Bazile | .. | fx td: method studios |
Andy Bean | .. | visual effects artist |
Mitchell Beaton | .. | stereoscopic compositor |
Justin Beattie | .. | stereo artist |
D.J. Becerral | .. | stereo compositor: Legend3D |
Monica Bechu | .. | Depth Artist: Stereo D |
Fritz Beck | .. | cg artist: RISE Visual Effects Studios |
Brian Begun | .. | compositor: Scanline VFX |
Jo Ann Cordero Belen | .. | senior compositor: method studios |
Pedro Paulos Bellini | .. | rigger: Scanline VFX |
Sydney Benedet | .. | depth artist: Stereo D |
Adam Bennink | .. | assistant production manager |
Brian N. Bentley | .. | technical director |
Lisa Beroud | .. | visual effects producer |
Alessio Bertotti | .. | compositor: Trixter |
Francis Bezooyen | .. | modeler |
Dheeraj Bhadani | .. | lead software developer |
Nitesh Bhalerao | .. | compositor |
Surbhi Bhangu | .. | stereo compositor |
Jatin Bhavsar | .. | visual effects production manager |
Manthan Bhayani | .. | stereo compositor: Stereo D |
Rachel Bianculli | .. | vfx production |
Minar Bidaye | .. | animation lead: Double Negative |
Jason Bidwell | .. | digital compositor: luma pictures |
Kris Bieringa | .. | systems administrator: RISE Visual Effects Studios |
Garret Biles | .. | modeler & texture artist: Method Studios |
Jürgen Bilstein | .. | modeler: Trixter |
Babak Bina | .. | character artist |
Davide Binello | .. | matte painter |
Yves Bischoff | .. | compositing artist: ScanlineVFX Munich |
Kunal Biswas | .. | digital compositor: DNEG |
Sean Bittinger | .. | digital artist: Industrial Light & Magic |
Xavier Blackwell | .. | digital artist: ILM |
Chris Bloom | .. | stereo artist |
Jorge Bobadilla Jr. | .. | digital artist: ILM |
Joao Bogossian | .. | compositor |
Lucian Boicu | .. | compositor |
Ioan Boieriu | .. | cg supervisor: ScanlineVFX |
Julia Boldt | .. | office manager: RISE Visual Effects Studios |
Charlie Bolwell | .. | vfx production manager |
Michael Bomagat | .. | animator: Double Negative |
Jason Bomstein | .. | stereoscopic supervisor |
Alex Bonacci | .. | stereo compositor |
Timothy Bond | .. | digital coordinator: Luma Pictures |
Konstantin Borchert | .. | compositor: Trixter |
Randy Bosh | .. | digital effects |
Anne Bot | .. | depth artist |
Karessa Bowens | .. | production support: ILM |
Jamie Bowers | .. | texture painter: method studios |
Matt Bowler | .. | cyber scanning services: Clear Angle Studios |
Christine Boy | .. | digital compositor: RISE Visual Effects Studios |
Kirstin Bradfield | .. | digital compositor: ILM |
Kristoffer Brady | .. | designer: Cantina Creative |
Jon Bragado | .. | layout technical director: Method Studios |
James Braid | .. | technology: Scanline VFX |
Stefan Brand | .. | fx td: Trixter |
Alex Branton | .. | pipeline supervisor |
Marissa Braun | .. | culture team: luma pictures |
John Brennan | .. | digital effects |
Crystal Bretz | .. | modeling/texturing artist: method studios |
Laura Brewer | .. | element qc artist (as Laura Massingham) |
Jared Brient | .. | lighting & compositing td: Luma Pictures |
Lee Briggs | .. | visual effects producer: Industrial Light & Magic |
Lucas Brinkman | .. | layout td: Method Studios |
Dan Brittain | .. | digital compositor |
Tiffany Nichole Bromley | .. | roto/paint artist: luma pictures (as Tiffany Nichole Vochatzer) |
Margaret Brooks | .. | roto, paint, comp artist |
Andy Brown | .. | visual effects supervisor: Method Studios |
Georgie Brown | .. | junior digital coordinator: luma pictures |
Erik Bruhwiler | .. | digital compositor |
Justin Brunett | .. | animator: Luma Pictures |
Tom Bruno | .. | previs/postvis artist |
Daniel Bryant | .. | compositor: ScanlineVFX |
Ragnar Brynjúlfsson | .. | cg artist: Storm Studios |
Felix Bucella | .. | pipeline td: RISE Visual Effects Studios |
Jared Buford | .. | lead stereo artist: Legend 3D |
Ole Bukowsky | .. | visual effects artist: Ghost VFX |
Matthew Bullock | .. | lead modeller: Scanline VFX |
Nimoul Nims Bun | .. | senior creature td |
Lersak Bunupuradah | .. | modeling supervisor: Method Studios |
Dominik Burbaum | .. | rigger: Trixter |
Cuco Bures | .. | senior nuke technical director (as Jaime Burés Cuco) |
T.J. Burke | .. | visualization artist: Digital Domain |
Kaitlen Burns | .. | qc artist |
Daniel Burridge | .. | stereoscopic compositor |
Jake Burstein | .. | build td |
Anita Börcsök | .. | digital matte painter: RISE Visual Effects Studios |
Elizer Cabais | .. | stereo artist: Legend 3D |
Howard Cabalfin | .. | roto paint supervisor: postviz - digital domain |
Gem Ronn Cadiz | .. | digital artist: ILM |
Caitlin Campbell | .. | stereo coordinator: Legend |
Nicole Campbell | .. | depth artist |
Alexandre Cancado | .. | cg supervisor: luma pictures |
Tiago Caribe | .. | render technician: Method Studios |
Christopher Gonzalez Caro | .. | digital matte painter |
Saskia Carolan | .. | cg artist: RISE Visual Effects Studios |
Alex Carr | .. | digital production manager |
Alex Carr | .. | digital production manager |
Angel Carrasco | .. | lighting td |
Jessica Carrington | .. | visual effects coordinator |
Yeri Casanova | .. | vfx coordinator: ScanlineVFX |
Christina Caspers-Roemer | .. | production secretary: Trixter |
John Cassella | .. | senior fx technical director: Luma Pictures |
Christian Castaneda | .. | digital compositor: ILM |
Alex Castillo | .. | technology: ILM |
Enrique Sandoval Castro | .. | compositor: Scanline VFX |
Gerardo Castro | .. | roto & paint artist |
Sarah Cave | .. | visual effects coordinator |
David Cañas | .. | lighting artist: luma pictures |
David Hernandez Ceciliano | .. | fx artist: Ghost VFX |
Alexander Cederlund | .. | modeler: Ghost VFX |
Joe Censoplano | .. | lighting & compositing artist: Luma Pictures |
Ieva Cerps | .. | stereo compositor |
Craig Cesareo | .. | head of pipeline: Legend |
Christopher Chaber | .. | visual effects coordinator: RISE Visual Effects Studios |
Julien Chagnon-Zimmerly | .. | element qc: Legend 3D |
Yinghao Chai | .. | model/texture artist: luma pictures |
Adeline Chan | .. | compositor: Scanline VFX |
Charmaine Chan | .. | digital compositor: ILM |
Miguel Chan | .. | tracking & matchmove |
Viki Chan | .. | on-set lead: Korea unit |
Yashvhanth Chandrasekaran | .. | digital compositor |
Kai Chang | .. | digital artist: ILM |
Kirk Chantraine | .. | production engineering manager |
Petar Chardakov | .. | matchmove artist: Double Negative |
François Chardavoine | .. | executive staff: ILM |
Ankur Chaudhary | .. | show td: method studios |
Saket Chaudhary | .. | visual effects coordinator |
Sneha Chavan | .. | digital compositor: visual effects |
Rajat Chawla | .. | Stereo qc artist |
Meagan Chechalk | .. | stereo production coordinator |
Amelia Chenoweth | .. | digital artist: ILM |
Betty Cheong | .. | stereo compositor: Legend 3D |
Lisa Cherry | .. | production support: ILM |
Louise Chevrier | .. | visual effects artist: Ghost VFX |
Gabriel Chifor | .. | paint and rotoscope artist: ScanlineVFX Munich |
Jesse James Chisholm | .. | visual effects supervisor: additional |
HyunJin Cho | .. | Layout Artist: Industrial Light & Magic |
Milind Chogle | .. | lighting td |
Donny Choi | .. | lead roto/paint: ScanlineVFX |
Jean Choi | .. | visual effects artist |
Jung-Yoon Choi | .. | digital artist: ILM |
Laurence Chong | .. | matchmove artist: Method studios |
Russell Chou | .. | digital artist: ILM |
Santosh Choudhary | .. | digital compositor |
Zaria Chowdhury | .. | depth artist Stereo D |
Bradley Chowning | .. | Nuke Stereoscopic Trainer/3D Tracking |
Jimmy Max Christensen | .. | visual effects: Ghost VFX |
Kenneth Chua | .. | matchmove artist: scanline vfx |
Marvin Chua | .. | lighting artist |
Johnson Chuang | .. | fx artist: Method Studios |
Alan Chuck | .. | Artist Manager |
Ngan Chung | .. | lead animator: luma pictures |
Geoff Ciccarel | .. | previs artist: the third floor |
Geoff Ciccarelli | .. | previs artists: The Third Floor Inc |
Vincent Cirelli | .. | sr visual effects supervisor: Luma Pictures |
Joseph Civitate | .. | digital artist |
Jimi Clark | .. | department manager roto/paint & outsource |
Andrew Clarke | .. | matte painter: luma pictures |
Erik Classen | .. | digital compositor |
Jessica Clifton | .. | matchmove artist: ScanlineVFX |
James Clowater | .. | lead stereo artist: Stereo D |
Gregory Coelho | .. | modeler/texture artist: Scanline VFX |
Jesse Cohen | .. | roto/paint/comp/tech artist: Luma Pictures |
Robert Cohen | .. | technical coordinator: luma pictures |
Nick Coker | .. | previs editor |
Zachary Coker | .. | visual effects data wrangler |
Michael Coldewey | .. | vfx executive producer: Trixter |
Janice Barlow Collier | .. | pipeline technical assistant: Mammal Studios |
Viktor Colling | .. | visual effects artist: Ghost VFX |
Andrew M. Collins | .. | digital artist / matchmove artist: luma pictures |
Aaron Colman-Hayes | .. | 3d modeler and texture artist: luma pictures |
David Connely | .. | senior scanning 3d artist: clear angle studios |
Shane Cook | .. | compositor: ScanlineVFX / lead compositor: Scanline VFX |
Lyle Cooley | .. | crowd supervisor: ScanlineVFX |
Michael Corcoran | .. | creature supervisor |
Irene Cordero | .. | previs artist: the third floor |
Matt Cordero | .. | digital artist |
Aaron Cornwall | .. | visual effects assistant |
Louis Corr | .. | compositor |
Agustin Andres Cortes | .. | visual effects (as Augustin Andres Cortes) |
Tony Cosgrove | .. | visual effects artist: double negative |
Danielle Costa | .. | visual effects executive |
Mirela Costache | .. | hr manager: RISE Visual Effects Studios |
Ryan Coster | .. | effects artist |
Aurelie Couble | .. | roto paint artist |
Kevin Couture | .. | lighting technical director: ILM |
Dan Couturier | .. | roto, paint, comp artist |
Mathew Cowie | .. | animation supervisor: ILM |
David Crane | .. | stereoscopic compositor |
Nick Crew | .. | head of 2d: Scanline VFX |
Robert Crowther | .. | systems admin: ScanlineVFX |
Sheri Cruz | .. | digital artist |
Tamas Csordas | .. | digital matte painter |
Scott Cullen | .. | previs and postvis artist |
Elliesse Cuniff | .. | production coordinator |
Graham Cunningham | .. | stereo artist |
Sanchia Currie | .. | vfx production manager: Trixter |
Sean Cushing | .. | visual effects executive producer: Cantina Creative |
Andy Cuthbert | .. | Pipeline TD: DNEG |
Poprizov Cvetan | .. | senior paint artist |
Noelle Cyr | .. | stereo manager: Stereo D |
Mark D. Ferguson | .. | compositing department coordinator |
Josh Dagg | .. | visual effects supervisor: for exceptional minds [us] |
Onkar Ashok Dahare | .. | Fx TD |
Subhash Dalke | .. | VFX Lighting artist |
Ashish Dani | .. | senior environment technical director: Scanline VFX |
Philipp Danner | .. | digital compositor: RISE Visual Effects Studios |
Billy Dao | .. | animator: Luma Pictures |
Will Van Dao | .. | Lead roto/paint artist: ScanlineVFX |
Lance Darden | .. | previs artist: the third floor |
Francesca Dare | .. | compositor: Dneg |
Varuna Darensbourg | .. | finaling supervisor: Stereo D |
Cory Darough-Hardekopf | .. | digital modeler: Method Studios |
Dylan Dass | .. | stereo compositor: Legend3d |
Heather Davis Baker | .. | digital compositor |
Stephen Davis | .. | roto/paint supervisor: ScanlineVFX |
Lalit Madhukar Dawale | .. | visual effects |
Jaroslaw Dawidziuk | .. | fx td: Trixter |
Gayanath Dayasundara | .. | digital compositor |
Jose L. De Juan | .. | visual effects |
Ben De Luca | .. | head of it: Trixter |
Cristiano De Matos | .. | stereoscopic compositor/paint artist: stereo d |
Claire Pereira de Souza | .. | compositor |
Bharat De | .. | DFX supervisor |
Chris Debski | .. | cg artist: RISE Visual Effects Studios (as Krzysztof Debski) |
Jake Dee-McKoy | .. | senior production coordinator: Stereo D |
Elise Deglau | .. | visual effects artist |
Vance Dehne | .. | roto/paint artist |
Eric Deinzer | .. | compositing supervisor: method studios |
Christian Deiß | .. | pipeline supervisor: Scanline VFX |
Marianne Del Rosario | .. | stereo compositor: Stereo D |
Leonardo Delaney | .. | stereo compositor: Legend 3D |
Adrien Delecroix | .. | matchmove artist: Trixter |
Natalie Delfs | .. | layout: Tracking: and Matchmove Artist |
Quimet Delgado | .. | senior matte painter: luma pictures |
Mark Derksen | .. | digital compositor |
Greg Derochie | .. | compositor |
David Derwin | .. | fx artist: method studios |
Lalit b Desai | .. | digital compositor |
Nikhil Deshmukh | .. | senior animator |
Kunal Deshpande | .. | FX & Crowd TD |
Saurabh Deshpande | .. | visual effects |
Varadarajan Desikan | .. | element qc artist: Stereo D |
Brad Desjardins | .. | production support technician: Legend 3D |
Vuk Despotovic | .. | element qc coordinator: Stereo D |
Santosh Kumar Dey | .. | matchmove lead: Double Neagtive |
Souvik Dey | .. | Vfx Lookdev Lead |
Pranay Dharmapuri | .. | model td: double negative |
Robert Diaz | .. | animator: ScanlineVFX |
Rickard Didriksson | .. | visual effects artist: Ghost VFX |
Timothy Diem | .. | stereo compositor: Legend 3D |
Mario Dietz | .. | visual effects coordinator: RISE Visual Effects Studios |
Michael Dillon | .. | di producer |
Linda Dimaculangan | .. | office administrator: Scanline VFX |
Rod Dimayuga | .. | animator |
Andrei Dimitriu | .. | digital compositor: RISE Visual Effects Studios |
Ernest Dios | .. | compositor: Trixter |
Emmanuele Diotti | .. | digital compositor: Luma Pictures |
Gawade Dipti | .. | visual effects: fx td |
Sachin Divkar | .. | texture artist: double negative |
Van Le Do | .. | visual effects production manager |
Marian Dobrunz | .. | hr manager: RISE Visual Effects Studios |
Andrew Dohan | .. | digital compositor |
Michael Dohne | .. | compositing supervisor: Trixter |
Belen Sousa Domínguez | .. | animator: Trixter |
Andrea Dongo | .. | character modeler: Scanline VFX |
Manuel Dongowski | .. | cg artist: RISE Visual Effects Studios |
Tim Donlevy | .. | plate supervisor, vfx photographer, vfx on-set data, vfx td: Scanline VFX |
Jeff Doran | .. | digital artist |
Robert Dorris | .. | digital artist |
Colin Dorssers | .. | stereo compositor: Legend 3D |
Ashley Doss | .. | production support: ILM |
Ian Doss | .. | on set lead |
Brett Dowler | .. | visual effects producer: method studios |
Craig Dowsett | .. | digital artist |
Kristen Drewski | .. | visual effects coordinator |
Alex Drinkall | .. | senior capture technician: Clear Angle Studios |
Chems Eddine Drouich | .. | modeler: ScanlineVFX |
Olivier Dubard | .. | concept artist |
Jimmy Duda | .. | concept artist: Trixter (as Przemek Duda) |
Andrew Dugan | .. | visual effects artist: for exceptional minds [us] |
Loa Mayra Dumong | .. | fx td: RISE Visual Effects Studios |
Moriba Duncan | .. | generalist: ScanlineVFX |
Kalene Dunsmoor | .. | texture artist |
Hugo Durand-Mermet | .. | compositor: Trixter |
Ryan Dutour | .. | digital compositor |
William Dwelly | .. | layout technical director: Scanline VFX |
Santosh Dwivedi | .. | lighting td: Double Negative |
Edgar Díaz | .. | roto/paint: Scanline VFX |
Ümit Dönmez | .. | senior animator: Trixter |
Abdullah Ecirli | .. | digital compositor |
Gottfried Eder | .. | visual effects artist: ILM |
Mattias Edström | .. | cg artist: Storm Studios |
Christopher Edwards | .. | executive producer: the third floor |
Richard Edwards | .. | stereo producer: Double Negative |
Michael Eichner | .. | fx td: RISE Visual Effects Studios |
Andrew Eick | .. | visual effects producer: Stereo D |
Oliver Eikhoff | .. | visual effects editor: ScanlineVFX Munich |
Stephen Eisenmann | .. | digital artist |
Jennifer Eldracher | .. | stereo artist |
David Elices | .. | digital compositor |
Lars Ellingbø | .. | cg artist: Storm Studios |
Hunter Elliott | .. | visual effects coordinator |
Sebastian Elsner | .. | pipeline td: RISE Visual Effects Studios |
James Elster | .. | digital compositor: ScanlineVFX |
Tim Emeis | .. | digital compositor: RISE Visual Effects Studios |
Arlend Engar | .. | lead generalist: ScanlineVFX |
Kristin Engdahl | .. | visual effects coordinator: Method Studios |
Esther Engel | .. | compositor: Trixter |
Marco Aurélio Engelmann Santos | .. | digital compositor: Industrial Light & Magic |
Matthew Enright | .. | visual effects coordinator |
Dan Enstrom | .. | digital compositor: ILM |
David Entin | .. | lead digital coordinator: Luma Pictures |
Rahul Narayan Erla | .. | matchmove & rotomation artist double negative |
Vladislav Ermakov | .. | digital compositor |
Melissa Espina | .. | depth department manager: 3D conversion |
Elena Espinosa | .. | rotomation artist: Trixter |
Arkin Esref | .. | digital matte painter: DNEG |
Verónica Granadero Estrada | .. | rotomation artist: Trixter |
Maggie Evans | .. | senior producer: method studios |
Robert E. Evans | .. | visual effects producer: Scanline VFX |
Paul Faeldo | .. | stereo compositor: Stereo D |
Steven Fagerquist | .. | digital compositor |
Marc Falardeau | .. | visual effects coordinator (as Marc Faladeau) |
Irene Faminial | .. | visual effects artist |
Kornel Farkas | .. | digital compositor: Industrial Light & Magic |
Giuseppe Faro | .. | it support: double negative |
Omar Faruque | .. | it assistant: Trixter |
Jordan Fast | .. | lighting artist |
William Faucher | .. | cg artist: Storm Studios |
Tiana Fazio | .. | visual effects artist: for exceptional minds [us] |
Scott M. Fedor | .. | compositor |
Dan Feinstein | .. | compositor: ScanlineVFX |
Matthew Fernandez | .. | vfx production manager: Trixter |
Victor Manuel Fernandez | .. | lead stereoscopic compositor |
Erin Fernie | .. | visual effects coordinator |
George Ferris | .. | stereoscopic compositor: Stereo D |
Alastair Ferris-Leak | .. | lighting td / lookdev td |
James Fetter | .. | lighting artist/compositor |
Rebecca Field | .. | i/o coordinator: Scanline VFX |
Alex Filipov | .. | animator: Method Studios |
Tiku Roemello Fisher | .. | stereo elements qc manager: Legend3D (as Tiku Fisher) |
Ryan Fisk | .. | production supervisor: Stereo D |
Andrew Flatt | .. | stereo compositor: Legend 3D |
Paul Fleer | .. | junior pipeline td: Luma Pictures |
Ryan Flick | .. | digital producer: ScanlineVFX |
Megan Flood | .. | visual effects supervisor: for exceptional minds {us} |
Carlos Flores Tavitas | .. | vfx coordinator: ScanlineVFX |
Juan Flores | .. | senior finishing assist: Technicolor |
Larkin Flynn | .. | compositor: Industrial Light & Magic |
David Fonti | .. | visual effects artist |
Rachel Foo | .. | roto / paint: ScanlineVFX |
Les Foor | .. | lead element qc artist |
Alexis Forni | .. | production manager: ILM |
David Forsbrey | .. | lighting artist: double negative |
Frederick Fowles | .. | rigging supervisor: ScanlineVFX |
Dom Francis | .. | matchmove lead: Luma Pictures |
David E. Franks | .. | associate digital-intermediate finishing artist |
Eduardo Franz | .. | previs artist: the third floor |
Evan Fraser | .. | matchmove supervisor: ScanlineVFX |
Simon Fraser | .. | visual effects coordinator |
Joe Frataccia | .. | previs editor: Digital Domain |
Roderick Freidrich | .. | cg artist: RISE Visual Effects Studios |
Jonathan Freisler | .. | visual effects artist |
Tom Freitag | .. | fx td: RISE Visual Effects Studios |
Travis Fruci | .. | element qc artist: Stereo D |
Peng Fu | .. | compositor: luma pictures |
Kyoko Fukushima | .. | digital compositor |
Paul Fuller | .. | fx artist: Scanline VFX |
Jonathan Fung | .. | digital paint artist: Industrial Light & Magic |
Evan Furlong | .. | production assistant |
Roberto Fusciardi | .. | io coordinator: ScanlineVFX |
Katarina Gacevska | .. | lead paint/roto artist: ScanlineVFX |
Kai Gadd | .. | compositor: Trixter |
Akash Gade | .. | visual effects |
Mike Gajga | .. | cfx artist: ScanlineVFX |
Carlos Galan IV | .. | stereoscopic 3d technical coordinator |
Anthony Galati | .. | stereo compositor: Legend3D |
Stephen A. Gall | .. | stereo compositor |
Micah Gallagher | .. | compositing supervisor: Scanline VFX |
Jason Gandhi | .. | research and development |
Vikas Ganer | .. | roto and paint lead: Method studios |
Mayur Gangasagar | .. | creative lead |
Christie Gangnath | .. | director: technical operations Legend |
Riddhima Garatikar | .. | stereo compositor |
Julio Tovar Garcia | .. | element qc artist: stereo d |
Stuart Gardiner | .. | visual effects artist: Clear Angle Studios |
Pedro Zuñeda Garrido | .. | pipeline td: Trixter |
Bryan Gauna | .. | vp of technology |
Vivek Gaur | .. | compositor: method studios |
Nicolas Gauthier | .. | digital compositor: ILM |
Sinje Gebauer | .. | senior visual effects producer: ScanlineVFX Munich |
Florian Gellinger | .. | visual effects producer: RISE Visual Effects Studios |
Joshua Gengler | .. | lead element qc artist |
Denil George | .. | visual effects artist: Character FX |
Kevin George | .. | generalist supervisor: Industrial Light & Magic |
Rino George | .. | digital paint artist: ILM |
Marco Geracitano | .. | senior compositor: double negative |
Andrea Geremia | .. | render wrangler: Trixter |
Roshan Ghatkar | .. | VFX Lighting TD |
Yub Raj Ghimire | .. | system administrator: Trixter |
Manon Ghys | .. | compositor |
Jennifer Giandalone | .. | studio coordinator: for exceptional minds [us] |
Deborah Giarratana | .. | visual effects executive |
Shona Gillard | .. | render support |
Daniel Gilligan | .. | visual effects: double negative |
K.G. Ginu | .. | modeling artist |
Thomas Girdwood | .. | lead techanim artist: Method |
Kristin Goedicke | .. | jr pipeline technical director: luma pictures |
Soumitra Gokhale | .. | lead animator |
Jonathan Goldsmith | .. | stereoscopic 3D producer |
Ricardo Gomez | .. | cg artist: Scanline VFX |
Zachary Goodson | .. | visual effects artist: luma pictures |
Mariana Gorbea | .. | modeler: ScanlineVFX |
Brian Gordon | .. | senior stereoscopic artist |
Megan Graham | .. | stereoscopic compositor |
Anthony Grant | .. | asset lead: luma pictures |
Kari-Lyn Gravel | .. | senior stereo coordinator: Stereo D |
Michael Grawert | .. | previs lead artist: the third floor |
Luke Gray | .. | pipeline technical director |
Emily Greeley | .. | digital compositor |
Meagan Green | .. | lighter/compositor: Luma Pictures |
Crystal Greenall | .. | modeler: scanline vfx |
Susan Greenhow | .. | executive staff: ilm |
Kritteka Gregory | .. | production coordinator |
Michael Leigh Gresham | .. | digital artist |
Bryan Grill | .. | vfx supervisor: scanline VFX |
Johnny Grilo | .. | environment supervisor at double negative |
Erik Griott | .. | previs artist: the third floor |
Brett Grisham | .. | previs coordinator: the third floor |
Meghan Grube | .. | animator: luma pictures |
Jack Grundy | .. | digital compositor |
Jakub Grygier | .. | digital matte painter |
Omar Gudjonsson | .. | compositor: Industrial Light & Magic |
Glenn Guenette | .. | stereo compositor: Stereo D |
Gina Guerrero | .. | junior pipeline technical director: luma pictures |
Ivan Andres Guerrero | .. | cg supervisor: method studios |
Miguel A. Guerrero | .. | character supervisor: Method Studios |
Cyrielle Guillermin | .. | visual effects intern: Ghost VFX |
Rohit Prakash Gujar | .. | visual effects supervisor |
Gunas | .. | stereo compositor |
Holly Gunn | .. | depth lead: Stereo D |
Sian Gunningham | .. | studio assistant |
Jesper Gyllstad | .. | digital compositor: Ghost VFX |
Gabriel Güeiros | .. | compositor |
Michael Habenicht | .. | compositing td: Trixter |
Matthew Hackett | .. | Previs artist: Method Studios NYC |
Lloyd Hackl | .. | visual effects artist: for exceptional minds [us] |
Jim Hagarty | .. | visual effects artist |
Rami Hage | .. | cg artist: Storm Studios |
Ashley Hakker | .. | stereo compositor |
Lev Hakobyan | .. | model/texture artist: Luma Pictures |
Siddharghya Haldar | .. | digital artist |
David Hall | .. | animator: RISE Visual Effects Studios |
Jason Michael Hall | .. | previs/postvis artist |
Matt Hallen | .. | visual effects artist |
Jamie Hallett | .. | visual effects supervisor: capital T |
Lindsay Hallett | .. | visual effects executive producer: capital T |
Katie Hamberger | .. | visual effects artist |
Noah Hamdan | .. | cg generalist |
Craig Hammack | .. | visual effects supervisor: ILM |
Chang Min Han | .. | lighting td: Scanline VFX |
Don Ho Han | .. | plates lab technician: marvel studios |
Donghoon Han | .. | compositor: Method Studios |
HyunSug Han | .. | lighting artist: Scanline VFX |
Brian Hanable | .. | digital compositor: ScanlineVFX |
Giles Hancock | .. | digital artist: ILM |
Greg Hansen | .. | crowd td |
Lasse Hansen | .. | visual effects artist: Ghost VFX |
Rikke Gjerløv Hansen | .. | cfx production manager: ScanlineVFX |
Pete Hanson | .. | studio manager: Double Negative |
Michael S. Harbour | .. | visual effects supervisor: Mammal Studios |
Kyle Hardin | .. | lead stereoscopic artist |
Helene Harmens | .. | digital compositor: Storm Studios |
Heidi Kathrin Harnisch | .. | digital compositor: method studios |
Rio Harrington | .. | stereo compositor |
Ian A. Harris | .. | compositor: Mammal Studios |
Jessica Harris | .. | compositing supervisor: ScanlineVFX |
Rick Harris | .. | digital artist: 3D scanning- Clear Angle Studios |
Jessica Harrison | .. | visual effects coordinator |
T.C. Harrison | .. | digital artist: Industrial Light & Magic |
Christoph Hasche | .. | digital compositor: RISE Visual Effects Studios |
Heidi Hathaway | .. | motion capture production supervisor: Digital Domain |
Florian Hatje | .. | compositor: Scanline VFX |
Andrew Hawryluk | .. | designer: Cantina Creative |
Dustin Hayes | .. | senior element qc artist |
Mike F. Hedayati | .. | visual effects supervisor: Stereo D |
Daniel Flehner Heen | .. | pipeline: Storm Studios |
Alex Heffner | .. | visual effects and augmentation lead |
Aria Heidari | .. | compositor: Trixter |
Nadine Heinz | .. | hr manager: RISE Visual Effects Studios |
Gunnar Heiss | .. | compositor: Method Studios |
Ethan Helms | .. | assistant lead stereoscopic compositor |
Walid ben Henda | .. | lead matchmove artist: Trixter |
Joe Henderson | .. | virtual production lab supervisor: digital domain |
Grace Hendley | .. | visual effects producer: Cantina Creative |
Connie Hendrix | .. | visual effects accountant |
Claas Henke | .. | visual effects art director: Scanline VFX |
Jason Henrey | .. | visual effects |
Andréa Hervet | .. | matchmove artist: Trixter |
Julia Heseltine | .. | sr stereo artist: Legend 3D |
Sean Heuston | .. | compositing supervisor: ScanlineVFX |
Thomas Hiebler | .. | matte painter: Trixter |
Evan Hirschberg | .. | compositor: Mammal Studios |
David Hirschfield | .. | digital effects artist |
Dennis Ho | .. | compositor: Trixter |
James Hoang | .. | element qc: legend 3d |
Roy Hoes | .. | digital compositor: RISE Visual Effects Studios |
Oliver Hohn | .. | lead compositor: RISE Visual Effects Studios |
Glenn Holbrook | .. | vfx environments supervisor |
Rob Holland | .. | visual effects producer |
Jason Holt | .. | pipeline td |
Justin Holt | .. | texture supervisor: Method Studios |
Melvin Hong | .. | roto/paint artist: ScanlineVFX |
Michael Honrada | .. | digital artist: ILM |
Russell Hopwood | .. | compositor |
Marc Horsfield | .. | head of department |
Tushar Hote | .. | lightning td: lighting technical director |
Michael Hovan | .. | visual effects |
Julian Howard | .. | layout artist |
Heather Howell | .. | pipeline technical director |
Chung-Yin Hsieh | .. | compositor: Scanline VFX |
Mike Hsu | .. | fx/flowline artist: ScanlineVFX |
Weldon Huang | .. | visual effects coordinator |
Doris Huber | .. | visual effects producer: RISE Visual Effects Studios |
Catherine Hughes | .. | Digital Production Manager: Luma Pictures |
Wendy Hulbert | .. | lead io coordinator: ScanlineVFX |
Shawn Hull | .. | previs lead: the third floor |
Huck Hur | .. | layout artist |
Paul Huston | .. | visual effects artist |
Andrew Hutchinson | .. | crowd/mo-cap: ScanlineVFX |
Seung Rok Hwang | .. | matchmove artist: Method Studios |
Franky Hyman-Romero | .. | visual effects production support: ILM |
Martin Höhnle | .. | matte painter: Trixter |
Gregor Höss | .. | digital compositor: RISE Visual Effects Studios |
Phinehas Iaboni | .. | depth artist: Stereo D |
Rose Ibiama | .. | cloth technical director |
Djordje Ilic | .. | lighting technical director: double negative |
Vlad Iliescu | .. | visual effects artist: Ghost VFX |
Darko Ilievski | .. | rotoscoping artist |
Ben Imber | .. | creature td |
Benoit Imbert | .. | compositor: Trixter |
Lia Ioanniti | .. | digital compositor |
Alex Ireland | .. | digital compositor |
Tracy Nicole Irwin | .. | creature technical director |
Anirudh Iyengar | .. | render technician: Method Studios |
Jiri Jacknowitz | .. | digital artist |
Adam Jackson | .. | comp trainee: Double Negative |
Anthony Jacob | .. | virtual production lab artist: digital domain |
Andrew Jacobs | .. | production coordinator: perception |
Evan Jacobs | .. | stereoscopic supervisor |
Morten Jacobsen | .. | digital compositor: Storm Studios |
Charlotte Jacobson | .. | Method Studios |
Saurabh Sanjay Jadhav | .. | roto/paint artist / stereo compositor / visual effects artist |
Rajeev Jagasia | .. | cfx artist: ScanlineVFX |
Siddarth Jambhulkar | .. | stereo compositor: Stereo D |
Sabine Janetzka | .. | digital compositor: RISE Visual Effects Studios |
Seok Ryan Jang | .. | compositor: Scanline VFX |
Piotr Jankowski | .. | senior compositor: Method Studios |
Jess Jansen | .. | 3d artist |
Montu Jariwala | .. | Technical Director: Method Studios |
Eli Jarra | .. | senior visual effects artist |
Jack Jenkins | .. | prep artist: Double Negative |
Ivan Kondrup Jensen | .. | visual effects supervisor: Ghost VFX |
Frank Jentner | .. | digital matte painter: RISE Visual Effects Studios |
Celia Jepson | .. | cg supervisor: ILM |
Kundan Kumar Jha | .. | Department Production Manager Roto & Prep |
Quan Jiang | .. | lead stereo compositor: Legend 3D |
Erik Johnson | .. | cg modeler |
Kevin J. Jolly | .. | lead visual effects editor |
Thom Jones | .. | texture artist |
Brenainn Jordan | .. | Creature TD: DNEG |
Scott Joseph | .. | compositor: Scanline VFX |
Vikrant Joshi | .. | lighting td |
Stephanie Joy | .. | compositor: Trixter |
Chaehyeon Lee Julie | .. | stereo compositor |
Morten Frølich Jæger | .. | senior creature artist: DNEG |
Fady Kadry | .. | senior 3d artist: scanline vfx |
Steven Kaelin | .. | lead stereoscopic compositor |
Erin Kahn | .. | production support: ILM |
Dziga Kaiser | .. | digital matte painter: RISE Visual Effects Studios |
Lindsey Kaiser | .. | stereo executive producer |
Shamintha Kalamba Arachchi | .. | visual effects |
Andrew Kalicki | .. | production coordinator: luma pictures |
Swapnil Kamle | .. | digital compositor: double negative |
Lukas Kampichler | .. | digital compositor: RISE Visual Effects Studios / digital compositor: RiseFX |
Chou Shao Kang | .. | digital artist: ILM |
Jinhyun Kang | .. | paint artist |
Jeevith Kanth | .. | digital artist: Double Negative Visual Effects |
Tomislav Kapetanovic | .. | support engineer: Trixter |
Ceyhan Kapusuz | .. | visual effects artist |
Dushyant Kashyap | .. | pipeline technical director: double negative |
Sandro Kath | .. | digital compositor: RISE Visual Effects Studios |
Eli A. Katz | .. | visual effects artist: for exceptional minds [us] |
Prateek Kaushal | .. | stereoscopic supervisor |
John Kay | .. | animator: double negative |
Simon Kay | .. | motion capture supervisor |
Kaydhareswaran | .. | digital compositor |
Thomas Kayser | .. | digital matte painter |
Maryia Kazakevich | .. | cfx artist |
Salauddin Kazi | .. | senior crowd technical director: method studios |
Mark Keetch | .. | lead hard surface modeller: ILM |
Eugen Kelle | .. | cg sequence lead: RISE Visual Effects Studios |
Stephen Kelloway | .. | animator: ScanlineVFX / lead animator: ScanlineVFX |
James D. Kelly | .. | visual effects: photographer |
Matthew Kemper | .. | stereoscopic supervisor: Legend films |
Andrew Kennedy | .. | stereoscopic technical director: Stereo D |
Xander Kennedy | .. | visual effects artist: luma pictures |
Kerstin Kensy | .. | visual effects producer: Double Negative |
Jai Kenway | .. | digital compositor |
Daniel Kepler | .. | vfx editor: Luma Pictures |
Dulshan Keragala | .. | model/texture artist: Luma pictures |
Simon D. Kern | .. | stereoscopic supervisor: Legend 3D |
Shea Kerry | .. | chief operating officer: the third floor |
Swapnil Kevat | .. | Lighting TD Double Negative |
Alex Khan | .. | lead lighting artist: Luma Pictures |
Cindy Khoo | .. | head of digital production: ScanlineVFX |
Thomas Kidd | .. | roto/prep artist: DNEG |
Julia Kietzmann | .. | compositor: Trixter |
Chaiwon Kim | .. | visual effects artist |
Gunsik Kim | .. | lighting td: scanline vfx |
Haetsal Kim | .. | tracking/matchmove artist: luma pictures |
Hyungwoo William Kim | .. | integration artist: digital domain |
Jeff Kim | .. | roto/paint: ScanlineVFX |
Jini Mijin Kim | .. | stereoscopic compositor: Stereo D |
Kevin J. Kim | .. | digital compositor: Luma Pictures |
Tae Hyun Kim | .. | visual effects coordinator: Legend 3D |
Frida Kindh | .. | visual effects artist: Ghost VFX |
Jeanmarie King | .. | visual effects executive producer |
Doron Kipper | .. | on-set survey and data integration: additional photography |
Banu Kiran | .. | digital compositor: double negative |
Arne Kirchberg | .. | compositor: Trixter |
Shilpa Kirpalani | .. | lighting artist |
Guido Kirsch | .. | digital compositor: RISE Visual Effects Studios |
Andrea Kistler | .. | visual effects coordinator |
Cathleen Klein | .. | compositor: Trixter |
Niels Kleinheinz | .. | rigger: Trixter |
Sven Klimm | .. | cg artist: RISE Visual Effects Studios |
Blain Klitzke | .. | visual effects artist |
Heike Kluger | .. | digital compositor: RISE Visual Effects Studios (as Heike Hendl) |
Steven Knipping | .. | visual effects artist |
James Knowles | .. | vfx line producer: double negative |
Zach Knue | .. | digital production manager |
Mihajlo Kocevski | .. | matchmove artist |
Joshua Koilpillai | .. | modeler: Trixter |
Efstratios Kokkinis | .. | support engineer: Trixter |
Sijo Kolenchery | .. | production engineer (as Kolenchery Sijo Pappachan) |
Arek Komorowski | .. | associate visual effects supervisor: scanline vfx |
Allie Koppel | .. | head of finance: the third floor |
Michelle Korczak | .. | compositor: Scanline VFX |
Andrei Korovkin | .. | Model & Texture Artist: Method Studios |
Rico Koschmitzky | .. | pipeline td: Trixter |
Nebojsa Kovacevik | .. | visual effects artist |
Hemanth Reddy Kovvuri | .. | stereoscopic compositor: Stereo D |
Aaron Kozak | .. | studio manager la / senior accountant: scanline vfx |
Alexei Krassovsky | .. | 3d stereoscopic production coordinator |
Simone Kraus Townsend | .. | vfx executive producer: Trixter |
Heath Kraynak | .. | digital compositor: ILM |
Jesse Kretschmer | .. | pipeline engineer: Trixter |
Patrick Kreuser | .. | compositor: Trixter |
Anna Kriegl | .. | rigger: Trixter |
Sivakumar Krishnamoorthy | .. | matchmove artist: pixstone images |
Yadu Krishnan | .. | paint & roto artist: Scanline VFX |
Angelina Kryvosheyina | .. | production coordinator: Legend 3D |
Ondrej Kubicek | .. | plate layout artist: ILM |
Satbir Singh Kukreja | .. | compositor: Scanline VFX |
Nachiket Kulkarni | .. | depth artist: Stereo D |
Ashwin Kumar | .. | i/o vfx |
Avinash Kumar | .. | roto/paint artist: double negative |
Manish Magesh Kumar | .. | element qc artist: Stereo D |
Sunil Kumar | .. | digital paint/rotoscope artist |
Ujjwal Kumar | .. | compositor |
Vishishth Kumar | .. | roto/paint/matchmove department manager: ScanlineVFX |
Todd Kumpf | .. | digital artist |
James Kuroda | .. | digital effects supervisor: Mammal Studios |
Ashutosh Kushe | .. | lead lighting td: DNEG |
Dobromila Kutnak | .. | visual effects artist |
Björn Kähler | .. | digital matte painter: RISE Visual Effects Studios |
Federico La Tona | .. | lighting & compositing artist: luma pictures |
Dax LaFleur | .. | technical animator |
Charles Lai | .. | compositing supervisor: ILM |
Quraishi Laique | .. | digital compositor: double negative |
Alison Lake | .. | digital compositor: Method Studios |
Damien Lam | .. | cg modeler: Scanline VFX |
Adrien Lambert | .. | senior generalist artist: ILM |
Alberto Landeros | .. | digital compositor: Industrial Light & Magic |
Felix Dario Lang | .. | lighting & look dev artist: Trixter |
Vincent Langer | .. | matchmove artist: RISE Visual Effects Studios |
Michael Lankes | .. | digital compositor: RISE Visual Effects Studios |
Carmen Lantsheer | .. | production secretary: Trixter |
Mary Lapena | .. | compositor: luma pictures |
Emeric Larochette | .. | lighting td: Industrial Light & Magic |
Stuart Lashley | .. | visual effects supervisor |
Patricia Lasuen Minguez | .. | compositor: Trixter |
Mark Laszlo | .. | generalist: Scanline VFX |
Firdaus Ab Latif | .. | matchmove: ScanlineVFX |
Edison Lau | .. | roto/paint artist: luma pictures |
Gary Laurie | .. | senior matchmove/layout technical director: Lola Visual Effects |
Damon Lavenski | .. | technical animator: method studios |
Stephen Lawes | .. | visual effects supervisor: Cantina Creative |
Brian Le Hong | .. | lead stereo artist: Legend 3D |
Daniel Lee | .. | compositor: ScanlineVFX |
Ken Lee | .. | generalist: Scanline VFX |
Marco Lee | .. | visual effects artist: Clear Angle Studios |
Minguk Lee | .. | digital matte painter |
Soon Ngee Chris Lee | .. | compositor: Scanline VFX |
Woohyuck Eric Lee | .. | senior modeller: ScanlineVFX |
Daniel Lee-Poy | .. | stereo compositor:Stereo D |
Sergio Leon | .. | pipeline td: Trixter |
Matt Leonard | .. | vfx trainer: ILM |
Francis Leong | .. | Technical Animator: Method Studios Vancouver |
Lukas Lepicovsky | .. | fx lead: scanline vfx |
Nicolas Leu | .. | digital compositor: RISE Visual Effects Studios |
Nick Levenduski | .. | crowd artist: ScanlineVFX |
Duran Levinson | .. | VFX Photograher |
Aric Lewis | .. | visual effects assistant editor |
Maude Lewis | .. | previs producer: the third floor |
Mathis Lex | .. | digital compositor: RISE Visual Effects Studios |
Tim Leydecker | .. | modeler: Trixter |
Xuelian Liane Li | .. | digital matte painter |
Seth Lickiss | .. | stereoscopic compositor |
Edy Susanto Lim | .. | rigging supervisor: method studios |
Ivan Lima | .. | digital compositor: RISE Visual Effects Studios |
Ivan Lindfors | .. | digital compositor: Ghost VFX |
Isaac Lipstadt | .. | associate producer: Scanline VFX |
Rachel Litz | .. | visual effects editor: Method Studios |
Emma Liu | .. | digital compositor |
Victoria Liu | .. | vfx production assistant: method studios |
Michael Liv | .. | compositor: Luma Pictures |
David Lo | .. | hair technical director |
Michelle Lo | .. | stereoscopic compsitor |
Rajavel Loganathan | .. | digital compositor |
Gian Ignacio Lombardi | .. | compositing & lighting: Luma Pictures |
Armando Lombardo | .. | digital compositor: RISE Visual Effects Studios |
Giles Longman | .. | visual effects artist |
Benjamin Lopatin | .. | creature effects td |
Javier Lopez | .. | system administrator: Trixter |
Josh Loveman | .. | visual effects |
Will Lovett | .. | lighting and compositing artist: Luma Pictures |
Jordan Lucchino | .. | stereoscopic compositor |
Joaquin Ludewig | .. | visual effects artist |
Russell Lum | .. | visual effects associate producer: Industrial Light & Magic |
Lukas Lundberg | .. | effects technical director: Industrial Light & Magic |
Son T. Ly | .. | lighting td: method studios |
Wanqi Lyu | .. | fx td: luma pictures |
Michael Löffler | .. | senior pipeline td: ScanlineVFX |
Hans Lösche | .. | fx td: RISE Visual Effects Studios |
Susan Ma | .. | integration department manager: Method Studios |
Daniel James MacDonald | .. | stereoscopic artist: Stereo D |
Jimmie MacDonald | .. | visual effects production assistant: method studios |
Iwona Macesowicz | .. | vfx recruiter: Trixter |
Bernd Macht | .. | compositor: Trixter |
Peter Machuca | .. | lead stereo compositor |
Melanie Mack | .. | matchmove artist: Method Studios |
Kendrick MacNaughton | .. | stereo artist: legend 3d |
Symonne Madalena | .. | assistant vfx editor: Legend 3D |
Amy Madigan | .. | production assistant: Stereo D |
Eldose Madott | .. | compositor |
Siddhartha Maganti | .. | stereo line producer: Legend 3D |
Nupur Mahadik | .. | senior lighting td: double negative |
Ravi Mahapatro | .. | line producer: Stereo D |
Alarich Alvarez Mahl | .. | visual effects artist |
Khoi Mai | .. | stereoscopic compositor: Stereo D |
Mahesh Maity | .. | digital paint/rotoscope artist |
Carson Majors | .. | rotoscope lead |
Yael Majors | .. | assistant finaling supervisor |
Vincent Febriyanto Mak | .. | assistant lead stereoscopic compositor |
Sameer Malik | .. | compositing supervisor: Double negative |
Feroz Mallick | .. | digital compositor |
Michael Maloney | .. | image pipeline supervisor |
Brad Malott | .. | stereoscopic compositor: Legend 3D |
Tony Man | .. | compositor: Scanline VFX |
Akash Mangavkar | .. | visual effects producer: Production Manager |
Sara Manol | .. | stereo compositor: Legend 3D |
Antoine Marbach | .. | head of production: ScanlineVFX Munich |
Patrik Marek | .. | layout supervisor: ILM |
Simon Marinof | .. | digital compositor |
Dida Marinova | .. | lead stereo artist |
Swapnil Markandey | .. | visual effects artist |
Oliver Markowski | .. | cg artist: RISE Visual Effects Studios |
Quentin Marmier | .. | digital artist: ILM |
Aldo Martinez Calzadilla | .. | modeler: ScanlineVFX |
Damon Martinez | .. | Stereoscopic Compositor |
Juan Martinez | .. | animator: Trixter |
Kimberly Martinez | .. | lead stereo compositor: Legend 3D |
Marcel Martinez | .. | senior compositor |
Jorge Armando Martínez Terán | .. | animator |
Boris Martínez | .. | compositor: Trixter |
Daniel James Mason | .. | lead matchmove artist: method studios |
Safiya Mason | .. | roto/paint coordinator |
Shawn Mason | .. | senior compositor: Industrial Light & Magic |
Richard Matsushita | .. | postvis artist |
Pontus Mattsson | .. | digital compositor: Storm Studios |
Dirk Matzkuhn | .. | digital compositor: RISE Visual Effects Studios |
Andrea Maxwell | .. | visual effects editor |
Dan Mayer | .. | cg supervisor |
Tatiana Maziar | .. | Stereoscopic Compositor: Stereo D |
Graham McBride | .. | depth artist |
Kindra McCall | .. | stereoscopic depth artist |
Jack McClelland | .. | production Assistant: ScanlineVFX |
Mark McCormack-Douglas | .. | stereoscopic compositor |
Yves McCrae | .. | roto/paint: ScanlineVFX |
Chris McCrowe | .. | senior digital paint artist: ILM |
Riley McDougall | .. | technology projects manager: Method Studios |
Ambrose Mcduffy | .. | matchmove artist: Luma Pictures |
Owen McGonigle | .. | visual effects artist |
Pete McGowan | .. | integration artist |
Brody McIlveen | .. | matchmove artist: ScanlineVFX |
Chris McIlveen | .. | matchmove: ScanlineVFX |
John W. McInnis | .. | pre-viz artist |
David McKay | .. | Matchmove artist |
Liz McLelland | .. | digital artist |
Steve McLeod | .. | visual effects editing supervisor: Method Studios, Vancouver |
David McMahon | .. | virtual production |
Jennifer McSpadden | .. | virtual production artist |
Scott Meadows | .. | pre-visualization supervisor |
Liam Meakins | .. | assistant stereoscopic compositing lead |
Natalie Meffert | .. | digital compositor: RISE Visual Effects Studios |
Daniel Mejia | .. | compositor: Scanline VFX |
Joel Román Mendías | .. | executive producer: ScanlineVFX |
Kiran Menon | .. | digital compositor |
Catherine Menoudakis | .. | digital effects |
Tory Mercer | .. | digital compositor |
Mozy Mervin | .. | stereo artist: Legend 3D |
Sheetal Meshram | .. | Lead Stereo Artist / Lead Stereo Artist-Legend 3D / lead stereo compositor-Legend 3D |
Marco Meyer | .. | cg artist: RISE Visual Effects Studios / digital compositor: RISE Visual Effects Studios |
Rahul Mhaskar | .. | production coordinator |
Andrea Micheletto | .. | prep artist: RISE Visual Effects Studios |
Ivan Mickovic | .. | pipeline supervisor: Scanline VFX |
Thomas Middleton | .. | digital compositor: Method Studios |
Michel Mielke | .. | executive visual effects producer: ScanlineVFX Munich |
Brandon Miletta | .. | senior cg generalist: ILM |
Amp Miller | .. | office administrator: Scanline VFX |
Benjamin Miller | .. | Associate Production Manager: ILM |
Maurice Miller | .. | compositing intern: ScanlineVFX |
Scott Miller | .. | studio manager: Scanline VFX |
Kristen Millette | .. | compositor: ScanlineVFX |
Kyoungsoo Min | .. | model/texture artist: luma pictures |
Maria Mira | .. | double negative |
Shane Miranda | .. | digital compositor: luma pictures / lighting artist: luma pictures |
Ankur Mishra | .. | visual effect artist: Double negative |
Mariusz Miskiewicz | .. | cg artist: RISE Visual Effects Studios |
Eric A. Mitchell | .. | digital compositor |
Tamara Mitchell | .. | digital compositor: Scanline VFX |
Matthias Mittelmeyer | .. | lighting td: Trixter |
Vikram Mohan | .. | lead matchmove artist: ScanlineVFX / matchmove artist: ScanlineVFX |
Paul Molodowitch | .. | lead pipeline technical director: Luma Pictures |
Anthony Montaner | .. | matchmove artist: Trixter |
Chris Montesano | .. | pipeline supervisor |
Reuben Montgomery | .. | Digital Artist: ScanlineVFX |
Alex Moon | .. | previs/postvis artist: Digital Domain |
Chris F. Moore | .. | visual effects |
Daniel Moore | .. | Lead Layout TD: method studios |
Oliver Moore | .. | senior previz technology director |
Jim Moorhead | .. | integration artist |
Daniel Morales | .. | technical animator: Method Studios |
Eroc Moralls | .. | senior vfx artist |
Daniel Moreno | .. | digital compositor: Industrial Light & Magic |
Lily Morgan | .. | visual effects artist |
Scott Morgan | .. | visual effects artist |
Claire Morris | .. | element qc artist |
Immanuel Morris | .. | visual effects supervisor: Exceptional Minds |
Zac Morris | .. | digital compositor / double negative |
Victoria Mothersill | .. | 3D Pipeline |
Ourania Mourta | .. | senior fx artist: Scanline VFX |
Ahmed El-Shahat Moustafa | .. | effects technical director |
Ivan Moutinho | .. | plate lab wrangler |
Aileen Mu | .. | visual effects coordinator: Lola VFX |
Kimberly Mucha | .. | visual effects coordinator |
Dominik Mueller | .. | fx td: RISE Visual Effects Studios |
Susan Mueller | .. | 3d stereoscopic production coordinator |
King Mugabi | .. | paint/roto lead |
Yvonne Muinde | .. | matte painting supervisor: ScanlineVFX |
Sourabh Mukherjee | .. | lighting td |
Ajinkya Mule | .. | visual effects artist: method studios |
Tom Mulhall | .. | previs artist: the third floor |
Melissa Mullin | .. | digital artist |
Håvard Munkejord | .. | cg artist: Storm Studios |
Priyank Murarka | .. | digital compositor |
Jackie K. Murphy | .. | digital artist: capital T |
Melissa Murphy | .. | previs artist: the third floor |
Conrad Murrey | .. | generalist: ScanlineVFX |
Muruganantham | .. | matchmove artist: double negative |
Michael Mussato | .. | pipeline td: Trixter |
Scott Musselman | .. | stereoscopic compositor |
Jayaraj Muthukumar | .. | rotoanim artist |
Christopher Myerchin | .. | stereoscopic compositor QC Supervisor |
Carly Nadeau | .. | senior production coordinator: Stereo D |
Jeff Nadwidny | .. | visual effects artist |
Naren Naidoo | .. | senior digital paint artist: ILM |
Evan Nanou | .. | stereo compositor |
Patrick Nanton | .. | lighter |
Tom Narey | .. | postvis artist: Digital Domain |
Josiah Nathan | .. | roto/paint artist: ScanlineVFX |
Adam Nazarenko | .. | HDR Finishing Artist |
Sheldon Neill | .. | digital coordinator: Luma Pictures |
Charlotte Nelson | .. | head of production: the third floor |
Jonathan R. Nelson | .. | fx td: Method Studios |
Kenneth Nelson | .. | visual effects supervisor |
Daniel Neves | .. | lighting technical director |
Pete C. Newbauer | .. | visual effects artist |
Daniel Paul Newman | .. | visual effects coordinator |
Gregory Ng | .. | lead compositor: Luma Pictures |
Lucas John Ng | .. | visual effects coordinator |
Vincent Vu Nguyen | .. | lead stereo compositor |
Jarrod Nichols | .. | stereoscopic compositor |
Nikith | .. | visual effects artist: lighting technical director |
Nils Nißing | .. | cg artist: RISE Visual Effects Studios |
Neela Nitesh | .. | stereo compositor |
Rajendra Nitturu | .. | visual effects artist: stereoscopic compositor |
Conor Nolan | .. | layout: Scanline VFX |
Espen Nordahl | .. | visual effects supervisor: Storm Studios |
Tom Norman | .. | environment generalist td: double negative |
Michael North | .. | roto paint artist: Luma Pictures |
Sebastian Nozon | .. | compositor: Trixter |
Barry O'Brien | .. | stereoscopic supervisor: double negative |
John O'Connell | .. | senior cg generalist: ILM |
David O'Donnell | .. | matchmove artist: Trixter |
Kate O'Donnell | .. | previs artist: the third floor |
Alexander Ochs | .. | vfx production coordinator: trixter |
Ken U. Ogbo | .. | senior roto/paint artist: Scanline VFX |
Goran Ognjanovic | .. | senior animator: Method Studios |
Jaesung Oh | .. | vfx production manager |
Yvonne Oh | .. | compositor: ScanlineVFX |
Simon Ohler | .. | pipeline td: RISE Visual Effects Studios |
Bartek Opatowiecki | .. | pipeline supervisor: Scanline VFX |
Angel Orlando | .. | digital production manager: creature department |
Juanma Ortiz | .. | visual effects artist |
Raphael Oseguera | .. | roto department manager |
Lauralea Otis | .. | software developer: Marvel |
Aaron Ouellette | .. | stereo artist |
Sumit Pabbi | .. | lead effects technical director: Scanline VFX |
Benjamin Pablo | .. | 2D Paint Compositor: Legend 3D |
Riley Padelford | .. | Plate Vehicle Prep. |
Francisco Paioes | .. | modeler: Trixter |
Sumita Pandey | .. | Production Coordinator: Legend 3D |
Phanie Parent | .. | compositor |
Catherine Park | .. | stereo compositor: Stereo D |
James Park | .. | layout artist |
Sehwi Park | .. | pipeline technical director |
Seong Jin Park | .. | cg artist: ScanlineVFX |
Adam Parker | .. | production assistant: Scanline VFX |
Ryan Parker | .. | visual effects coordinator |
Michael Parks | .. | previs artist: the third floor |
Rohan Parmar | .. | matchmove artist |
Vishal Parmar | .. | digital compositor |
Ian Parra | .. | digital compositor |
Steve Parsons | .. | digital compositor: RISE Visual Effects Studios |
Bisen Parth | .. | fx td: double negative |
Dana Passarella | .. | stereoscopic compsitor |
Tejas Patade | .. | lighting technical director |
Nikul Patel | .. | head of lidar: Clear Angle Studios |
Saurabh Patel | .. | matchmove lead: double negative |
Ajay Patidar | .. | VFX Editor: DNEG |
Jeremy Patterson | .. | stereoscopic compositor |
Patrick Patzschke | .. | visual effects editor: RISE Visual Effects Studios |
Rodgers Paul | .. | matte painter: Scanline VFX |
Avinash Pawar | .. | lighting technical director: double negative |
Avinash Pawar | .. | lighting technical director: double negative |
Negin Paydarfar | .. | digital compositor |
Jessica Pearce | .. | production coordinator: stereo d |
Kristian Pedlow | .. | visual effects artist |
Martin Pedreira | .. | compositor: Trixter |
Brian Peluso | .. | compositor: ScanlineVFX |
Marco Pelzel | .. | digital compositor: RISE Visual Effects Studios |
Chris Pember | .. | lead artist / lead generalist: Scanline VFX |
Michael Perdew | .. | visual effects producer: luma pictures |
Cindy Perez | .. | compositor |
Patrick Perez | .. | digital artist: previs |
Alex Perlstrom | .. | systems administrator: Scanline VFX |
Todd Sheridan Perry | .. | visual effects supervisor: method studios |
Katrissa 'Kat' Peterson | .. | visual effects coordinator |
Ignat Petrov | .. | rotomation artist |
Dojchin Petrovski | .. | paint artist |
Goran Petrushevski | .. | compositor: method studios |
Magnus Pettersson | .. | cg artist: Storm Studios |
Adam Pettigrove | .. | roto/paint: luma pictures |
Nicholas Pfeiffer | .. | fx artist: ScanlineVFX |
Sandy Phetchamphone | .. | stereoscopic manager: Legend 3D |
Bethany D. Phillips | .. | vfx recruiter |
Raphael Phillips | .. | visual effects artist: luma pictures |
Phets Phonasa | .. | depth lead assisstant |
Tananuch Phosri | .. | bg prep lead |
Brittany Piacente | .. | visual effects artist |
Kevin Pierce | .. | compositor: Scanline VFX |
Damien Pierlot | .. | lighting artist |
Nicolas Pierquin | .. | concept artist: luma pictures |
Ezra Pike | .. | Extraction Artist: Gener8 |
Raphael A. Pimentel | .. | animation supervisor |
Sergio Pinto | .. | lighting lead: Method Studios |
Luigi Pisciotta | .. | pipeline coordinator: Trixter |
Tarje Pladsen | .. | cg artist: Storm Studios |
Melvin Polayah | .. | Lead layout artist: Method Studios |
Francesco Polito | .. | digital compositor |
Monique Pollaehne | .. | visual effects line producer: RISE Visual Effects Studios |
John Polyson | .. | visual effects editor: Lola VFX |
Jason Pomerantz | .. | Post Production Supervisor: StereoD |
Ipyana Ponder | .. | compositor |
Daniel Pons | .. | compositor: Trixter |
Eddie Porter | .. | lead compositor: Luma Pictures |
Justin Porter | .. | digital production manager: Luma Pictures |
Michael Porterfield | .. | compositing supervisor: Scanline VFX |
Dominik Pott | .. | fx td: RISE Visual Effects Studios |
Gabrielle Powell | .. | 3d stereoscopic production coordinator |
Davide Prato | .. | visual effects artist |
Jeremy Preissner | .. | sr systems administrator: legend 3d |
Brennan Prevatt | .. | compositing supervisor: Scanline VFX |
Kelsey Primar | .. | vfx coordinator: ScanlineVFX |
David Pritchard | .. | previs/postvis artist |
Romain Privat de Fortunie | .. | digital effects artist |
Stewart Probert | .. | production manager: Clear Angle Studios |
Morgan Proffer | .. | previs/postvis production coordinator |
Pavel Prokopchik | .. | compositor: Trixter |
Jaime Provido | .. | render technician: method studios |
Derek N. Prusak | .. | post production manager: Deluxe 3D/Stereo D |
Ivan Prvulj | .. | fx lead: ScanlineVFX |
Olivia Puchalla | .. | cg artist: RISE Visual Effects Studios |
Bryan Pulgar | .. | compositor |
Franzisca Puppe | .. | vfx producer: Trixter |
Sonny Pye | .. | visual effects artist: Ghost VFX |
Adam Quattrociocchi | .. | lead stereo artist: Legend 3D |
Carlos Quijada | .. | visual effects artist |
Paul Patrick Quinn | .. | visual effects |
Christopher Rabacal | .. | stereo artist: Legend 3D |
Sadjad Rabiee | .. | effects technical director: Double Negative |
Chris Radcliffe | .. | modeling supervisor |
Sinisa Radosavljevic | .. | senior digital compositor: Industrial Light and Magic |
Jesper Rahlff | .. | visual effects artist: method studios |
Pascal Raimbault | .. | modelling supervisor: ILM |
Pramod Rohidas Rajguru | .. | visual effects artist |
Vikas Rajput | .. | visual effects artist |
Keerthana Ramani | .. | Technical Director: Stereo D |
Luis Ramsauer | .. | editorial support: ScanlineVFX Munich |
Ryan Ramsey | .. | senior stereoscopic compositor: Stereo D |
Amit Ramteke | .. | digital compositor |
Michael Ranalletta | .. | lead digital compositor: ILM |
Gaurav Rane | .. | lighting & compositing td |
Prabhamrit Raryan | .. | digital compositor |
RaviKota | .. | FX TD: Double Negative |
Justin Ray | .. | stereo compositor: Legend3D |
Kisholay Ray | .. | production coordinator |
Kevin Razo | .. | Finishing Assistant/Color Assist |
Diego Rebello | .. | digital artist: ILM |
Jan Reichmann | .. | vfx editor: Trixter |
Werner Reifberger | .. | cg artist: RISE Visual Effects Studios |
Phannya Ren | .. | lighting artist |
Leslie Renaud | .. | digital compositor: RISE Visual Effects Studios |
Thomas Reppen | .. | visual effects producer: Storm Studios |
Tristan Rettich | .. | texture painter |
Jana Rexhausen | .. | systems administrator: RISE Visual Effects Studios |
Marie Rheinschild-Jordan | .. | visual effects producer |
Josep Antoni Ribas Rossello | .. | compositor: Trixter |
Jordan Rice | .. | 2D VFX Runner |
Tyler Rice | .. | stereo compositor |
Jack Richmond | .. | vfx coordinator: ScanlineVFX |
Steffen Richter | .. | digital compositor: Method Studios |
Daniel Riddle | .. | modeler & texture artist: luma pictures |
Mnandi Ridley | .. | visual effects artist: Clear Angle Studios |
Nicolas Rigaud | .. | 2d supervisor: Double Negative |
Tim Riley | .. | crowd supervisor: method studios |
Genesis Rivas | .. | stereo compositor |
Ali Rizvi | .. | fx td: Method Studios |
Andrew Roberts | .. | computer graphics supervisor: Scanline VFX |
Gary Roberts | .. | virtual production supervisor |
Joshua Robertson | .. | pipeline td |
Kyle Robinson | .. | previs supervisor: the third floor |
Steph Lynn Robinson | .. | stereoscopic coordinator |
Chris Rockwell | .. | Visual Effects Accountant |
Ismael Alabado Rodriguez | .. | character modeller: double negative |
Antonio Rodríguez Díaz | .. | digital compositor: double negative |
Karl Rogovin | .. | effects technical director: Luma Pictures |
Casey Rolseth | .. | lookdev lead: Method Studios |
Marcos Romero | .. | character td: Luma Pictures (as Marcos D. Romero) |
Ryan D. Romero | .. | digital artist (IMAX version) |
Sandy Romero | .. | texture artist |
Calvin Romeyn | .. | compositor: ILM |
Xavier A. Romo | .. | end title artist: for Exceptional Minds [us] |
Amanda Roop | .. | compositor: ScanlineVFX |
Jacqueline Rosado | .. | Artist Manager |
Philip Rosado | .. | Sr Layout Artist |
James Rose | .. | digital compositor |
Panjwani Roshan | .. | production coordinator |
Marc Roth | .. | cg supervisor: method studios |
Nicole Rowley | .. | visual effects production manager (as Nicole Montemayor) |
Rituparna Roy | .. | rigging td |
Mike De Rubertis | .. | previs artist: the third floor (as Micheal Rubertis) |
Paula Rubio | .. | compositor: Trixter |
Angel Gil Ruiz | .. | senior matchmover |
Christy Runyon | .. | production manager (as Christy Williams) |
Jack Runyon | .. | visual effects editor |
Nathan Rusch | .. | pipeline technical director: Luma Pictures |
Croft Russell | .. | senior roto/paint artist: Legend 3D |
Harrison Rutherford | .. | compositor |
Chris Ryan | .. | cg supervisor: method studios |
Tomas Rydfjord | .. | digital compositor: Ghost VFX |
Ivar Rystad | .. | digital compositor: Storm Studios |
Madalynn Rose Sadeghian | .. | producer: Stereo D |
Sanu Sagar | .. | lead designer: perception |
Percy Sagun | .. | motion capture specialist: digital domain |
Rahul Kumar Sahu | .. | paint and roto |
Shoolin Saini | .. | systems admin: ScanlineVFX |
David Salamon | .. | lidar scanning supervisor: RISE Visual Effects Studios |
Kevin San | .. | texture artist |
Lui Sanchez-Fontillas | .. | lead roto/paint artist: ScanlineVFX |
Kevin Sanders | .. | stereoscopic compositer: Stereo D |
Raj Sandhu | .. | compositing technical artist: Deluxe Digital |
Matthew Sandoval | .. | lead layout artist: method studios |
Mohan Sangeeth | .. | animation layout department manager: Scanline VFX |
Ghosh Sanjay | .. | texturing: Double Negative |
Ashwin Sareen | .. | render technician/data io: Method Studios Vancouver |
Tarkan Sarim | .. | lead grooming td: Scanline VFX |
Andrei Sathmar | .. | system administrator: Trixter |
Yukio Satoh | .. | head of technology: Trixter |
Anthony Saturno | .. | visual effects artist: For Exceptional Minds [us] |
Rebecca Saunders | .. | on-set coordinator |
Daryl Sawchuk | .. | animation supervisor |
Bryan Sawchyn | .. | stereo compositor |
Stig Saxegaard | .. | cg artist: Storm Studios |
Alexander Scherffig | .. | compositing artist: ScanlineVFX Munich |
Matthias Schiemann | .. | matchmove artist: Trixter |
Andrea Schimpl | .. | fx/flowline: ScanlineVFX |
Paul Schlie | .. | digital compositor: RISE Visual Effects Studios |
Yoann Schmid | .. | lighting artist: ScanlineVFX |
Erik C. Schmidt | .. | visual effects artist: Ghost VFX |
Noah Schnapp | .. | rigging td: Scanline VFX |
Abraham Schneider | .. | systems administrator: RISE Visual Effects Studios |
Erik Schneider | .. | compositing supervisor: RISE Visual Effects Studios |
Lukas Schnorfeil | .. | rigger: Trixter |
Conor Schock | .. | compositor |
Tanissa Potrovitza Schoen | .. | 3D Stereoscopic Associate Producer |
Marc Schoenbeck | .. | lighting & compositing artist: Luma Pictures |
Daniel Schrepf | .. | Stereoscopic Roto Supervisor |
Carsten Schulte-Braucks | .. | modeler: Trixter |
Brian Schultz | .. | digital paint artist: ILM |
Kate Schultz | .. | stereo compositor: Legend 3D |
Oliver Schulz | .. | cg supervisor: RISE Visual Effects Studios |
Christian Schumann | .. | compositor: Trixter |
Angelika Schweitzer | .. | technology resource lead |
Sebastian Schäfer | .. | fx/flowline artist: ScanlineVFX (as Michael Schaefer) |
Liscar Scott | .. | stereo artist |
Brendan Seals | .. | visual effects supervisor: luma pictures |
Jérémie Sebban | .. | systems administrator: RISE Visual Effects Studios |
Daniel Seeger | .. | digital compositor: RISE Visual Effects Studios |
Ryan Sefton | .. | cyber scanning capture artist |
Flavio Segal | .. | visual effects artist: Scanline VFX |
Nupur Sehgal | .. | crowd td: method studios / fx td: method studios |
Pilar Seijo | .. | digital compositor: Double Negative |
Balasubramaniam Senthil Kumar | .. | bodytrack artist: double negative |
Jaeil Seo | .. | matte painter: ScanlineVFX |
Radu-Gabriel Serban | .. | pipeline developer: ScanlineVFX |
Derrick Sesson | .. | postvis artist: digital domain |
Joseph Severn | .. | lidar tech |
Karl Sevilla | .. | stereo artist: Legend 3D |
Benjamin Seward | .. | vfx coordinator: Trixter |
Khizar Shabir | .. | lead stereoscopic compositor: Stereo D |
Rasoul Shafeazadeh | .. | matte painting supervisor: Method Studios |
Apoorva Shah | .. | effects technical director |
Rushabh Shah | .. | stereoscopic compositor: Stereo D |
Tushar Shah | .. | double negative: fx td / fx td at double negative / fx td: double negative |
Neetha Shankar | .. | depth artist |
Shayan Sharegh | .. | digital compositor: RISE Visual Effects Studios |
Jessica Sharp | .. | line producer: Stereo D |
Jon Shaw | .. | lighting lead: Method Studios |
Taylor Shaw | .. | visual effects artist |
Sufiyan Sheikh | .. | rigging td: double negative |
Gary Shelley | .. | visual effects artist |
Jon Shelley | .. | modeling/texturing artist: method studios |
Amy Shepard | .. | digital artist |
Drew Shields | .. | tracking lead: method studios |
Terry Shigemitsu | .. | postvis artist: digital domain |
Kelly Shin | .. | digital producer: ScanlineVFX |
Randal Shore | .. | Executive Staff: ILM |
Priya Short | .. | compositor: Trixter |
Yadav Shridhar | .. | animator: Double Negative |
Davide Sibilia | .. | fx/flowline: ScanlineVFX |
Eric Sibley | .. | compositor: luma pictures |
Will Siddall | .. | systems developer: ScanlineVFX |
Matthew Sidebottom | .. | lead stereo compositor |
Aleksandra Sienkiewicz | .. | compositing supervisor: Method Studios |
Simon Silva | .. | support engineer: Trixter |
Jared Simeth | .. | associate vfx supervisor: Luma Pictures |
Jade Simpson | .. | senior stereo artist: Legend 3D |
Abhay Singh | .. | Lighting TD double negative / visual effects artist: Lighting TD |
Ambar Singh | .. | fx artist: Luma Pictures |
Danny Singh | .. | visual effects editor |
Jagjeet Singh | .. | senior creature effects technical director |
Kishore Singh | .. | cfx lead: ScanlineVFX |
Nitin Singh | .. | VFX department production manager |
Ranjeet Singh | .. | visual effects artist |
Thanapoom Siripopungul | .. | character td supervisor: luma pictures |
David Sjodin | .. | compositor / visual effects artist: Ghost VFX |
Magnus Skagerlund | .. | modeling supervisor: ScanlineVFX |
Miro Skandera | .. | postvis artist |
Piotr Skiejka | .. | fx td: Method Studios |
Laila Sleiman Sanz | .. | vfx recruiter: Trixter |
Andrew Slevin | .. | production assistant: Scanline VFX |
Panda Smitaranjan | .. | double negative: Mumbai |
Jennifer Smith | .. | vfx production assistant: ILM |
Jonty Smith | .. | visual effects artist: clear angle studios |
Natalie Smith | .. | roto/paint artist: Industrial Light & Magic |
Nicole Smith | .. | compositor: Scanline VFX |
Parker Smith | .. | lead stereoscopic compositer |
Anna Snizkova | .. | technical coordinator |
Nadia So | .. | roto/paint: ScanlineVFX |
Perry Hyunwoo Sohn | .. | lead layout technical director: ILM |
Rachel Sokoloski | .. | previs coordinator: the third floor |
Rahul Solse | .. | lighter: double negative |
Jan Ivar Solås | .. | digital compositor: Storm Studios |
Christian Sommer | .. | vfx executive producer: Trixter |
Romain Sontag | .. | matchmove artist: RISE Visual Effects Studios |
Satish Kanta Sorensangbam | .. | visual effects |
Kevin Souls | .. | visual effects supervisor: luma pictures |
Andrew Spalding | .. | vfx data wrangler |
Doug Spilatro | .. | visual effects supervisor |
Srikrishna | .. | line producer: Double Negative |
Pembrooke St. Cyr | .. | roto/paint artist: Legend 3D |
Luke Stabile | .. | senior show coordinator |
Igor Staritsin | .. | lead concept artist/matte-painter / senior matte painter/concept artist |
Richard Stay | .. | compositor |
Strabla Stefano | .. | modeler/texture artist: Method Studios |
Andrea R. Stephens | .. | visual effects coordinator |
Adam Stern | .. | senior compositor: Scanline VFX |
Mark Stern | .. | visual effects executive producer: Lola Visual Effects |
Jack Stevens | .. | digital matte painter |
Sybella Stevens | .. | vfx production assistant: Trixter |
Eric Stewart | .. | visual effects coordinator |
Nando Stille | .. | cg artist: RISE Visual Effects Studios |
Jonas Stiltz | .. | compositor: Trixter |
Jordan Stolearcius | .. | final qc |
Yesod Stone | .. | i/o coordinator: Legend |
Naomi Stopa | .. | head of production: Method Studios Vancouver |
David Stopford | .. | fx/flowline artist: ScanlineVFX / lead fx artist: ScanlineVFX |
Russell Story | .. | visual effects concept artist: Industrial Light & Magic |
Stefano Strabla | .. | modeler/texture artist: Method Studios |
Julia Strack | .. | compositing supervisor: RISE Visual Effects Studios |
Michael Strecha | .. | digital compositor: RISE Visual Effects Studios |
Eline Strijdonk | .. | effects technical director: Double Negative |
James Stuart | .. | lead visual effects artist |
Errol Stussi | .. | vfx coordinator: Scanline VFX |
Larissa Sudom | .. | digital artist |
Yuki Sugimoto | .. | previs artist/tracking artist: Digital Domain |
Sujil Sukumaran | .. | FX Technical Director |
Troy Summersett | .. | visual effects artist: Stereo D |
Gilla Surender | .. | vfx lead/supervisor: method pune |
Adrian Sutherland | .. | compositing supervisor: ScanlineVFX |
Phoebe Sutherland | .. | visual effects line producer: Dneg |
Åsa Svedberg | .. | lighting td |
Alexander Swahn | .. | digital compositor: Ghost VFX / visual effects artist: Ghost VFX |
Mary Swain | .. | visual effects coordinator |
Nick Swartz | .. | resource assistant |
Michael J. Sweetser | .. | stereo compositor: stereo D |
Samuel Swinnerton | .. | matchmove artist |
Brian Sziklasi | .. | element qc artist: Stereo D |
Szabolcs Szmicsek | .. | fx td: Double Negative |
Krishna Prasad T. | .. | visual effects line producer |
Prasun Talukdar | .. | vfx artist: Method Pune |
Stedman Tam | .. | production support technician: Legend 3D |
Neil Russell Tan | .. | roto/paint: ScanlineVFX |
Dipak Tarpara | .. | stereoscopic compositor |
Piotr Tatar | .. | digital artist |
Pál Tauszig | .. | compositor: Trixter |
Eunice Taylor | .. | Digital Coordinator: Luma Pictures |
Mason A. Taylor | .. | visual effects artist: for exceptional minds [us] |
Jessica Teach | .. | executive staff: ILM |
Ari Teger | .. | previs/postvis artist: Digital Domain |
Max Tennessen | .. | vfx coordinator: ScanlineVFX |
Yegor Tesler | .. | visual effects coordinator |
Hans Tetzloff | .. | matchmove artist: RISE Visual Effects Studios |
Michael Thatcher | .. | depth artist: Legend3D |
Mikael Theander | .. | visual effects artist: Ghost VFX |
Cat Thelia | .. | visual effects manager: Gentle Giant Studios |
Olivier Thibaut | .. | head of software: Method Studios |
Gaetan Thiffault | .. | fx artist: ScanlineVFX |
Shivas Thilak Anthikkat | .. | digital paint supervisor: ILM |
Andrew K. Thompson | .. | compositor |
Gavyn Thompson | .. | tools and pipeline: ILM |
Raghavi Arya Thota | .. | stereo compositor |
Rodrigo Thurler | .. | digital compositor: RISE Visual Effects Studios |
David Tilton | .. | concept artist: Luma pictures |
Rohan Tirkey | .. | stereoscopic supervisor |
Shermaine Toh | .. | compositor: ScanlineVFX |
Syria Toliver | .. | lighting artist |
Steven Tom | .. | previs artist: the third floor |
Kazuma Tonegawa | .. | layout artist: industrial light & magic |
Brian Tong | .. | assistant vfx editor: Legend 3D |
Connor Tong | .. | Roto Artist: DNEG |
Roohi Topgi | .. | visual effects artist: ScanlineVFX |
Cisco Torres | .. | designer/animator: Cantina Creative |
Tara Tote | .. | compositing production coordinator |
Erik Christopher Toth | .. | visual effects artist: Mammal Studios |
Salvador Tovar | .. | compositor: Trixter |
Will Towle | .. | digital compositor |
Quan Tran | .. | senior lighter: luma pictures |
Bastian Traunfellner | .. | lighting td: Trixter |
Diego Trazzi | .. | visual effects |
Chris Treichel | .. | director of production: Stereo D |
Merten Tremer | .. | cg artist: RISE Visual Effects Studios |
Esther Trilsch | .. | pipeline td: RISE Visual Effects Studios |
Dominik Trimborn | .. | visual effects producer: RISE Visual Effects Studios |
Stephan Trojansky | .. | visual effects consultant: Scanline VFX |
Dominik Trottier | .. | compositor: Trixter |
Greg Tsadilas | .. | lighting lead: ScanlineVFX |
Donald Tse | .. | digital compositor |
Jevon Tsen | .. | senior compositor: Scanline VFX |
Graeme Tung | .. | senior lighting technical director |
Abdul Ahad Tunio | .. | stereo compositor: Stereo D |
Robert Turnbridge | .. | visual effects coordinator |
Johnne Tyson | .. | compositor |
Imre Tüske | .. | FX TD: Luma Pictures |
Miquel Ubeda | .. | lead compositor: method studios |
Ed Ulbrich | .. | visual effects executive |
Nera Uljar | .. | studio administrator: Scanline VFX |
Brandon Uloho | .. | production coordinator: perception |
Kristina Ulukpo | .. | production support: Digital Domain (as Kristina Simmons) |
Chris Ung | .. | digital effects artist: Industrial Light & Magic |
Emily Unruh | .. | previs coordinator: the third floor |
Joerg Unterberg | .. | lighting lead: Trixter |
Claudius Urban | .. | animation lead: Trixter |
Julian Utz | .. | texture artist: Trixter |
Raju Vaidya | .. | Cg Supervisor |
Ryan Vaillancourt | .. | stereo compositor |
Mauricio Valderrama | .. | compositor |
Nicolas Valente | .. | prep artist: RISE Visual Effects Studios |
Nicolas Valese | .. | digital compositor: Ghost VFX |
Luke Vallee | .. | digital compositor: Industrial Light & Magic |
Luca Valletta | .. | compositor: Trixter |
Michele C. Vallillo | .. | visual effects executive producer: Mammal Studios |
Marloes van Bijsterveldt | .. | digital matte painter: Ghost VFX |
Henry van der Beek | .. | animation technical director |
Justin van der Lek | .. | digital artist |
Neil Van Dijk | .. | roto/paint manager: Method Studios |
Martijn van Herk | .. | lead generalist: ILM |
Alisha Vander Ahe | .. | production coordinator: stereo animation |
Abel Vargas | .. | digital compositor |
Arnulfo Vargas | .. | previs artist: the third floor |
Niel Vas | .. | pipeline software developer |
Tracey Vaz | .. | compositor: ScanlineVFX |
Frederick B. Vega | .. | fx technical director: Double Negative |
Diana Velasquez | .. | previs artist: the third floor |
Maegan Veloso | .. | integration artist: digital domain / layout artist: method studios |
Biren Venkatraman | .. | lead generalist: ScanlineVFX |
Olivier Vernay-Kim | .. | digital artist |
Leiki Veskimets | .. | department production manager: Scanline VFX |
Wesley Vet | .. | Matchmove Supervisor / animation |
Helga Victoria | .. | lighting artist: Method Studios |
Valeri Vidakovic | .. | lead stereo compositor: Legend 3D |
Vanesa Vidakovic | .. | stereo compositor: Legend 3D |
Chanthi Vijayapala | .. | integration artist: digital domain |
Joseph Villa | .. | roto/paint lead |
Tracy Villeda Meneses | .. | digital paint artist: ILM |
Singh Vinay | .. | Bodytracking TD DNEG |
Anjohn Vincent | .. | visual effects artist |
Signe Vinther | .. | visual effects producer: Ghost VFX |
Parikh Vishal | .. | lighting TD: Double Negative |
Andres Vitale | .. | senior compositor: Scanline VFX |
Johannes Vogt-Reimuth | .. | it support: RISE Visual Effects Studios |
Ute Vollmann | .. | digital compositor: RISE Visual Effects Studios |
Sören Volz | .. | compositor: Trixter |
Scott Vosbury | .. | compositor: Scanline VFX |
Thomas Dane Wagener | .. | stereo coordinator: Scanline VFX |
Ghanshyam Sureshbhai Waghela | .. | visual effects supervisor: Assistant supervisor - Deluxe Pune/Stereo D |
Arvid Wahlborg | .. | digital compositor: Ghost VFX |
Christian Waite | .. | visual effects artist |
Kevin Walter | .. | visual effects editor: RISE Visual Effects Studios |
Ed Walters | .. | compositor: ScanlineVFX |
Pablo Wang | .. | digital compositor |
Rose Wang | .. | digital matte painter: ScanlineVFX |
Yanbo Wang | .. | outsource producer |
Yang Wang | .. | effects supervisor: ILM |
Thomas Warrender | .. | matte painter: ScanlineVFX |
Bastian Wartenberg | .. | senior effects technical director: trixter |
Florens Wartenberg | .. | lighting & look dev artist: Trixter |
Sanford Warwick | .. | assistant lead stereoscopic compositor/paint artist: stereo d |
Martin Toby Watson | .. | layout: ScanlineVFX |
Talmage Watson | .. | digital artist |
Hazel Weatherall | .. | digital artist: 3D Scanning |
Ros Webb | .. | recruiter |
Jonathan Weber | .. | visual effects supervisor: RISE Visual Effects Studios |
Harold Weed | .. | digital artist |
Zack Weiler | .. | cfx: scanline vfx |
Shelley Welch | .. | layout lead: Scanline VFX / layout: ScanlineVFX |
Philipp Welle | .. | matchmove artist: Trixter |
Evan Wen | .. | digital compositor: method studios |
Daniel Wennerholm | .. | compositor: Scanline VFX |
Holger Wenzl | .. | texture artist: Trixter |
Kelly Wescott | .. | depth lead: Stereo D |
Neil West | .. | look development & lighting artist |
Daniel Westerlund | .. | visual effects artist: Ghost VFX |
Kyle Whaley | .. | assistant depth department manager |
Melissa Whitcomb | .. | compositor: ScanlineVFX |
Tom Whitehead | .. | look development artist |
Aric Whittom | .. | stereoscopic compositor |
Shane Christopher Wicklund | .. | senior digital compositor: ScanlineVFX |
Valerie Wicks | .. | visual effects assistant coordinator |
Guy T. Wiedmann | .. | stereoscopic editor (as Guy Wiedmann) |
Ruth Wiegand | .. | rigging lead: Trixter |
Mona Wiemer | .. | cg artist: RISE Visual Effects Studios |
Robert Wiese | .. | previs: the third floor |
Daniel Wiggins | .. | previs artist: the third floor |
Rudy Wijaya | .. | previs artist: the third floor |
Andrew Wilcox | .. | support engineer: Trixter |
Kevin J. Williams | .. | post-vis supervisor |
Michael Williams | .. | stereo compositor: legend 3d |
Robert Williams | .. | visual effects artist |
Chris A. Wilson | .. | lighting td: Method Studios |
Eric Wilson | .. | compositor |
Ryan M. Wilson | .. | stereoscopic artist |
Jessica Wilson-Silas | .. | visual effects coordinator |
Nick Winger | .. | stereo compositor: Legend 3D |
Matthias Winkler | .. | cg sequence lead: RISE Visual Effects Studios |
Daniel Witt | .. | lidar scanning technician: RISE Visual Effects Studios |
Alex Wolf | .. | digital compositor: Storm Studios |
Eddy Wolfson | .. | lead stereo compositor |
Jason Wong | .. | stereo compositor: Legend 3D |
Lonni Wong | .. | compositor: Trixter (as Lonni Bahr) / compositor: Trixter |
Stephen T.Y. Wong | .. | senior compositor: Industrial Light & Magic (as Stephen Wong) |
Pornthep Wongkitigumjorn | .. | lighting artist: method studios |
Alex J. Wood | .. | digital artist: Mammal Studios |
Tabitha Woodman | .. | visual effects coordinator |
John Wootton | .. | Lead Stereo Compositor: Legend3D |
Michael Wortmann | .. | vfx supervisor: Trixter |
Nick Woythaler | .. | designer |
Kai Woytke | .. | compositing artist: ScanlineVFX Munich |
Paul Wren | .. | visual effects artist |
Tomasz Wrobel | .. | modeler: Scanline VFX |
Gary Wu | .. | lead creature technical director: ILM |
Wendi Harris Wu | .. | rigger: Scanline VFX (as Wendi Wu) |
Christian Wunsch | .. | digital compositor: RISE Visual Effects Studios |
Garrett Wycoff | .. | 2d lead: luma pictures |
Dane Wylie | .. | depth lead |
Andy Yamada | .. | stereoscopic coordinator |
Edwin Yang | .. | stereo compositor: Legend 3D |
Hailie Yang | .. | visual effects assistant |
Jungjoo Yang | .. | stereo compositor: Legend 3D |
Rinci Jin Yao | .. | stereo compositor: Legend 3D |
Esther Yap | .. | matchmove: Scanline VFX |
Robert Yeh | .. | io coordinator: Scanline VFX |
Travis Yohnke | .. | visual effects artist |
Jacob Yorke | .. | visual effects artist |
Doug Yoshida | .. | senior lighting technical director |
Leanne Young | .. | visual effects editor: DNEG |
Scott Younkin | .. | CG lead artist: ILM |
Cobol Yu | .. | technical animator: method studios |
Indrit Zabzuni | .. | visual effects |
Jacob Zaguri | .. | cg generalist: Scanline VFX |
Asim Zaidi | .. | pipeline td: ScanlineVFX |
Damian Zaprucki | .. | lighting artist & generalist: Scanline VFX |
David Zbriger | .. | technical manager of global production: ILM |
Greg Zdunek | .. | lighting technical director: Luma Pictures |
Eva Zemaitis | .. | stereo editor: Legend3D |
David Zeng | .. | compositor |
Eric Zhang | .. | texture and shading artist / texture artist: method studio |
Kevin x.l Zhao | .. | visual effects: stereo D LLC |
Johnny Zhu | .. | technical director: Legend3D |
Pedram Ziaei | .. | digital compositor |
Andrew Zink | .. | cg supervisor: luma pictures |
Andzej Zmitrovic | .. | rigging td: Ghost VFX |
Brandy Zumkley | .. | compositor: scanline VFX |
Susan Zwerman | .. | vfx executive producer: for Exceptional Minds [us] |
Henrik Zähringer | .. | matte painter: Trixter |
Najdovski Aleksandar | .. | paint artist (uncredited) |
Ruben Gerardo Alfaro Moreno | .. | visual effects (uncredited) |
Sean Amlaner | .. | compositing supervisor (uncredited) |
Darren Bailey | .. | operations coordinator: Stereo D (uncredited) |
Emanuele Berti | .. | effects technical director: Method Studios (uncredited) |
Rohan Bhingarde | .. | pipeline td: Double Negative (uncredited) |
Dara Cazamea | .. | digital artist: Dneg (uncredited) |
Je-Ren Chen | .. | crowd pipeline software developer (uncredited) |
Emily Cook | .. | visual effects line producer: Double Negative (uncredited) |
Zoran Dimanovski | .. | lead paint artist (uncredited) |
Ramona Dominick | .. | visual effects coordinator: Trixter (uncredited) |
Mahesh Dubey | .. | FX Technical Director (uncredited) |
Eddy Durnan | .. | department production: DNEG (uncredited) |
Paul Edwards | .. | visual effects producer: double negative (uncredited) |
Cranston Fernandes | .. | roto prep artist: DNEG (uncredited) |
Lee Fisher | .. | prep artist (uncredited) |
Saurabh Gandhi | .. | lighting td (uncredited) |
Todd Greshuk | .. | technical and production support (uncredited) |
Thomas Haley-Hermiz | .. | stereoscopic technical director: Stereo D (uncredited) |
Clark Harding | .. | roto / paint supervisor (uncredited) |
Shizue Harrison | .. | stereo compositor: Legend 3D (uncredited) |
Jin Ji | .. | visual effects artist (uncredited) |
Chawalit Jirattikansakul | .. | tracking (uncredited) |
Mike Jutan | .. | research & development: Industrial Light & Magic (uncredited) |
Vasilis Karatziva | .. | visual effects line producer: Double Negative (uncredited) |
Matthew Lausch | .. | research & development: ILM (uncredited) |
Lazetutkovski | .. | lead paint artist (uncredited) |
Gong Myung Lee | .. | vfx supervisor: method studios (uncredited) |
Riasat Manzoor | .. | pipeline td: Double Negative (uncredited) |
John W. McInnis | .. | concept artist (uncredited) |
Janna Miller | .. | stereo production assistant (uncredited) |
Tom Minor | .. | software developer: DNEG (uncredited) |
Krishnakant Mishra | .. | visual effects artist (uncredited) |
Katie Morris | .. | digital artist: ILM (uncredited) |
Chintapalli MuraliKrishna | .. | effects technical director: Double Negative (uncredited) |
Saurabh Nandedkar | .. | digital compositor (uncredited) |
Prakash Pathak | .. | visual effects coordinator (uncredited) |
Paul H. Paulino | .. | texture/look development artist: Scanline VFX (uncredited) |
Garrett Pedde | .. | roto/paint artist: Legend 3D (uncredited) |
Mile Petrushevski | .. | paint & prep artist (uncredited) |
Bandhavit Puangpikul | .. | tracking (uncredited) |
Douglas Renn | .. | systems support: Cantina Creative (uncredited) |
Erasmo P. Romero III | .. | compositing supervisor: Legend 3D (uncredited) |
Thirumoorthy S. | .. | visual effects artist (uncredited) |
Erick Salazar | .. | lighter: Method Studios (uncredited) |
Branan Sarveswaran | .. | element qc artist: Stereo D (uncredited) |
Davis Scott Porter Saunders | .. | creative supervisor: StereoD (uncredited) |
Chris Shaw | .. | plate supervisor (uncredited) |
Adam Tamblyn | .. | stereo artist: Legend 3D (uncredited) |
Alan Torres | .. | digital compositor (uncredited) |
Vanessa Velasquez | .. | technology: Double Negative (uncredited) |