Black Panther Script 2018 (2024)

I liked it at first.

Black Panther (2018) Synopsis. Black Panther (Chadwick Boseman) springs into action when an old enemy threatens the fate of his nation and the world. Emraan hashmi hit songs. Read Full Synopsis Cast + Crew Ryan. Enter for a chance to win a script of the movie signed by cast & filmakers! Today's entry is the splash page to Black Panther #30 (Marvel Comics, May 2001), written by Christopher Priest and drawn by my chum Norm Breyfogle. What you see here is the first page of the script, the preliminary sketch, the penciled page and the final, fully inked, page as published in the comic book.

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I am between a 5 and a 6 on this. It was vastly overrated by the professional reviewers. I am sure their reviews were politically motivated. I loved the cast but I agree that characters were superficial and not defined as they should have been. I also feel more humor was needed in the movie. This can't compare to other Marvel movies. It's a one shot deal for us. We don't need to hear any more preaching.

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I went to see Black Panther along with my friends, and following the hype train we were excited to see it. However, following the showing we were all dissapointed by a mess of a movie with little plot and little thought which only served as a pit stop for infinity war.
The critics have vastly overrated this movie due to its groundbreaking cast, but the movie itself is not at all groundbreaking. Littered with all the boring Marvel clichés I have come to know and hate, such as their inability to kill off any hero's to add gravitas to their story, or the one dimensional villain who only exists for one movie so you know they will kill him off before the next, Black panther is also plagued by new problems no one but me seemed to notice. For example, the CGI was awful in the action scenes: whenever someone was even prodded, they would go flying across the screen in the most outlandish fashion, and the plot was torn straight out of the Lion King, as well as having the biggest waste of Martin Freeman since those Vodafone adverts.
Overall, I believe my dissapointment for this movie is fuelled by the marvel cinematic universe, as I feel sick of the movies they are pumping out like an industrial machine, as they all feel the same with little originality. I can only hope the bubble will burst sometime soon, and bring back true standalone movies which don't need a cinematic universe.

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Having attempted to watch this once before and failed, I tried again due to its nod at the Oscars thinking maybe I hadn't given it a fair chance.
It really was a disappointment end to end, bar some of the visuals it was certainly one of the worst Marvel films I've seen, and I think it's fair to say none of which were Oscar worthy in the best picture category (other categories maybe). It's a big shame that other genuine brilliant movies would have missed out on their chance of an award due to this.
If it's taught me anything, it's that the Oscars are no longer relevant and should be ignored. Perhaps also many of the major film review sites as the ratings must be artificial, hopefully that gets exposed at some point as it would be questionable ethically if not also false advertising..

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This was supposed to be the newest and best Marvel movie. It was also supposed to be deeper than a super hero movie. Well, basically all they did was put African-Americans in the role of the main characters and followed the same exact formula of every other Marvel movie ever created. The action was mediocre at best. The villain was good, but at the point when he truly started to flesh out his character, I was bored and realized I was watching a movie. I literally said what was going to happen about 30 minutes before it happened. Now if you like super hero films, which I happen to not, I am sure you will have fun and enjoy this film. But, in my opinion this movie had th intensity of a haircut and was a boring commercial to sell toys.

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Warning: SpoilersWith all the hype surrounding this movie (excellent trailers, Kendrick-curated soundtrack, all-African cast) I thought I was in for something special with Black Panther, as while they aren't remotely the highest quality movies, the Marvel cinematic universe movies are generally pretty entertaining. As it turns out I was wrong, Black Panther was extremely average, I have no idea what these critics/review bots are talking about when they say that it is the best Marvel movie and worthy of 'critical' praise (as not just a super hero movie but as a movie in general.)
Things that I liked:

Overall I think this is probably one of the weaker Marvel movies, avoiding honest criticism because of the hype surrounding it. The basic components of the film are all poor-average, with the only real 5+/10 aspect being the aesthetics of Wakanda and its people. Like I said above, I wanted to leave well before it was over because I knew the action was probably not going to improve from nauseating shaky-cam and I knew how it was all going to play out.

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Story was underwhelming at best. Felt really boring and not very creative. Dialects were extremely hard to understand..film actually needed english subtitles, which would have been ridiculous.This just goes to show what a joke the members voting on films for the Oscars are. I would like my 2+ hours wasted back from watching this in the theater, I couldn't wait for the movie to be over with..it's a rental at best and should never be a best picture nominee.

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People made this film up to be the best marvel film of all time, some of the cgi in this film was ATROCIOUS, sound track was mixed and horrible, and the concept of the film was over all stupid.
'so like we have this resource called vibranium, it never runs out and it fuels our entire society'
it wasn't worth going to the theater to see african tribal people spear fighting over popcorn. The only reason it has 2 stars is because it had a connection to the rest of the marvel universe which is well established, and filmography wasn't bad. but of course filmography is good, its a MARVEL movie

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Overrated, dull and boring. Waste of time.

This is a movie you will like watching it the first time because everyone else is jumping on the band wagon. Many months later, your subconscious tells you this movie was completely overrated and a complete and utter waste of time. Watch it once, but it lacks the charm of other Marvel movies.

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I guess, because of the hype, I was expecting 'the best Marvel movie ever,' or at least 'the best Marvel movie if the year.'
I pray to God and Stan Lee that this isn't the best Marvel Movie of 2018.
The fact is, there are maybe 3 laughs in the entire film. Three moments where you smile. Three moments where you crack a grin and they all come exclusively from Letitia Wright.
And it wasn't because there were jokes and they didn't land. It was really because the movie took itself far too seriously. Like Winter Soldier and Civil War it had a message to tell..but unlike the Captain American movies, it thought its message was so serious that it couldn't laugh even at itself.
I think, honestly, it even forgot it was a Marvel movie. In fact at time I think that the director, crew, and cast all thought that they were making 'Roots' meets the new 'A Birth of a Nation'
And Martin Freedman, yeah I think he was only there to prove that he could do a better American accent than his Sherlock counterpart. Maybe it was a bet, which part of the cast of Sherlock can hold an American accent throughout an entire film?
And, honestly I am disappointed, because ALL three grins in the film went to Letitia Wright and Martin Freeman has some fairly decent comedic timing..they just didn't let it show. At least not for Freeman or ANYONE ELSE.
Honestly, I'm surprised they even let Letitia Wright makes us smile or entertain us an any way.
Honestly, it felt a lot like I was watching a college lecture..but a college lecture for a class that has a mandatory attendance policy and a professor that ONLY teaches from the book that he himself wrote..you get that kind of overly-serious pretentious feel to it.
And..really, how often do people have to tell other people who they are in this movie? That really happened far too often and not in the 'Bond, James Bond' way but in the 'If I tell you who I am it's going to give me extra power' kind of way.
And in the end you get two fight scenes by a waterfall that weren't very inspired and failed in comparison to other MCU fights. You get a car chase that was again..uninspired and fell flat but this time in the 'we've seen this before only done better' kind of way. And a climatic battle that felt a little like the Gungan/Battle Droid battle in The Phantom Menace only with better CGI and an uninspired fight between the two powers rather than the Jedi dual.
At least Winter Soldier and Civil War allowed us to laugh and relax a bit during the more serious MCU fair. At least they pulled out the stops when it came to action and, despite the message..tried to deliver something, anything.
All this gave us was, well, a lecture and one where the action seemed, well, it seemed like the cast and crew felt they were obligated to give us that and thus did it with disdain. It felt like all involved thought that entertainment would take away from the preaching.
And really, have a message..just please entertain me. I work hard. I already went to school. What I want for the price of admission is to be entertained.
If you can't do that, if you only let Letitia Wright make me smile and then only three times in a super hero movie that doesn't wow with action..then you've failed.
In fact, you've failed so much that you aren't 'the first Black super-hero movie' I'm taking that pilfered title and giving it back to Blade..because at least Blade was entertaining.

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Sadly I had big expectations for Black Panther as a HUGE fan of Black Lightning TV show, I was looking forward to this release only to be dismayed.
At best it is a movie made with 90% green screen sequences but in reality it is a discombobulated mash of garbage that takes way too long to develop any story whatsoever and that storyline is as thin and weak as a nightclub whiskey, left stale overnight and re-poured.
The hype is over-rated and the movie is ultimately disappointing. May appeal to Millenials who exist without a functioning braincell.

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Wow! They forgot to give characters value.. again..

Seriously - WHY does Hollywood think that film lovers do NOT want characters to have a value? Both old and young people want to fall in love with the characters in movies - or the opposite for antagonists.
In this movie they spend maybe 30 seconds building up the characters, if even that. They just assume that we will have feelings to any character who pops up in the movie - BUT WE DON'T.
If anyone fights, almost dies and in the end dies anyways we just do not care since we do not get to know the person. Forrest Whitaker acts is but off yet you do not care if he dies.. WHO is he, tell us something about him before please (!).
Same thing goes for the rest. Seriously, a movie with 99% effects and 1% emotions is NOT a good balance.
AND WHY ARE ALL CHARACTERS 100% STEREOTYPE??
PS. They killed off the one character who did a good job acting:ANDY SERKIS, we all love you bro! Hope that you somehow come back in the next Marvel shajt-movie.

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I outright laughed at the beginning of the movie, Lion King meets Wonder Woman..lol. HIDDEN GIANT CITY with mass transit system in the sky, flying ships, and people who gather on steep rocks to watch a fight. I mean the entire concept is ridiculous. The CGI is mediocre and disappointing. The actors were HORRIBLE..whoever wrote the lines to this pile of crap should be run out of hollywood. WHO the hell said this was the BEST Marvel film ever????Kept falling asleep as well due to lack of action and horrible dialogue. 2 hours of my busy life ill never get back.

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This movie was just way too overrated. The fighting was not professional and in slow motion. I was expecting more from a 200 million budget movie. The little sister of T.Challa was just trying too hard to be funny. The story was really dumb as well. Don't watch this movie if you are going because others say its great unless you are a Black Panther fan or Marvels fan.

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Not in the mood to write a huge review. Bottom line, it's just another superhero regurgitation - nothing new or special about it. No character buildup - just a bunch of senseless fighting and meaningless story line.
I'm pretty sure that they paid like 25000 people to vote this a 10/10 - there is no way that many people actually like it that much. This is a flop.

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I watched the movie last night. I have not written a review for a long time but i just wanted to help out my friends here who might be misguided by all the positive reviews here. I love all Marvel movies, they are not Oscar winners but my expectation is to be entertained and the most important ingredients have been

This movie fails on all this. Its a dragged storyline, banal dialogues e.g. a fight scene, someone seems to be hurt and the dialogues go like 'Hw are youuuu' 'I am good, and you' 'I am good too' 'Let's go'. Taken straight from a 'Learn English conversation in 5 minutes' Chapter I
Okay special effects, nothing special,lets say 20 percent of normal Marvel extravaganzas.
The story line is weak and goes round and round and round..
No menacing bad guy. The potentially menacing one had a lesser role to play.
Very stupid and misplaced one liners, completely out of the blues some of them.
All in all; i am giving it a 4 , but it could be 5 or 6 if expectations are lowered but it is certainly not the Marvel that we know.

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Shame I can't rate this 0/10.
Movie could of been good if not for some people clearly pushing a political opinion but in the end everything was awful, the timing of the jokes, no expression or any kind of physical comedy when saying the jokes, everything was just awful.
Could of tried to make it a little bit less obvious that is movie isn't really about the movie at all lol.
I was excited for this, but honestly, worst film I've watched in a long time. Hatchet was better and that was a mere time killer and awful at the same time. I wouldn't even watch this again if I was in a hospital bed, rather be in silence and doing nothing.

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If I were able to post a one or two word review, it would either be agenda or uncanny valley. Everything I feared this film would do, it did. Indeed in a couple of places it even referred to the (*spoilers*?) the slave trade! Seriously? In the 21st century you are going to refer at least twice in the same film to the slave trade - which BTW if you follow the film's premise would NOT have affected Wakanda as they were cut off from the rest of the world!
The main character of the film is T'Chala - a character so depressingly dour and serious, he could be a candidate for depression. You have his younger sister - who is CLEARLY being geared up as effectively riri from the comics - she WILL be the replacement for Tony Stark! To best describe her, she is a light hearted Q from thee James Bond films - I liked her, she was fun, lively, bright, as a character a real find.
Andy Serkis was excellent, but far too underused - Michael B Jordan's 'big bad'? I understand the anger, I don't get his ultimate goal - makes NO sense. The female bodyguards were the nearest thing to Mary sues in the movie. Really - beating up men TWICE their size with the SAME military background?
I MUST discuss the CGI. This is a MASSIVE problem.Sure Wakanda looks spectacular, but so did Asgard. It's the motion of the main characters that is the problem. It seems that whilst they can get stationary objects (buildings etc) virtually spot on now, the same can NOT be said for dynamic ones. If you have watched any of the trailers, you'll know what I mean when you see Black Panther do his somersault The dynamic CGI characters look crystal clear, whilst the real life objects have a faint blur to them. You can just see where the live action starts and the CGI ends. If the cars were CGI as well you wouldn't notice the difference so much, but it IS there, and because it seems 90% of this film is CGI, in the end it becomes very annoying.
as for the claim that this is unlike any other Marvel film - I beg to differ - unless you refer to how insular the whole film is, as it is based almost entirely in Wakanda. Which could be acceptable, until you realise most of the action took place outside of wakanda - in the remaining 5-10% of the film!
Winter Soldier was CONSIDERABLY better than this. Guardians was better and more fun! Avengers had greater scope.Ragnarok was funnier.
I know EXACTLY who this film was geared for, and it was NOT for your typical Marvel comic book movie fan. it had good points, The tech wiz sis has major potential, Wakanda looked spectacular (if you ignore the poor water animations (the ripples in the water looked cut and paste, watch MOANA for how water can be animated!) The soundtrack bore no relation to the action (action scenes sounded the same as the quiet moments!). But the worst 'crime' was the agenda it pushed. There is NO Excuse for this, as they PROVED they can have strong storyline in Winter soldier.
So if you want a film with a dour dreary lead character, lots of uncanny valley moments, and LOTS AND LOTS OF POLITICAL GRANDSTANDING with no payoff, then this is the film for you!
Just remember The Godfather / Goodfellas / Star Wars / Schindler's List all barely broke 90%, yet THIS is supposed to be 100%! If you don't think the ratings for this are agenda driven, I've got a bridge to sell you!
I do NOT want a Black Panther 2 - I think the days of single super hero movies are done

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Subpar to say the least. Political partisanship has now cemented its ugly head into almost every movie being delivered for mass consumption. Most moviegoers such as myself take in a flick to escape today's overt political nonsense and everybody's got an agenda world we live in....even if only for a couple hours. Forget about it. Not going to happen. For me there is so much effort to preach (as that's what it is) a particular political viewpoint that it totally interferes with story and character development. Because of this I found Black Panther almost unbearable and struggled to make it to the end. Besides that, technically the CGI was wayyyy off and character development severely compromised. Just awful. Possibly the most undeservingly overhyped movie of all time.

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I was a bit wary to write a bad review about this nonsense film as I felt I ought to, it was that bad. I was expecting racist accusations if I openly condemned it, as it's full of messages. Thank god I am not alone in hating this rubbish. Black Panther my arse. worst Marvel film ever. Dont bother!

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I took my nephew to see this today, expecting a wonderful memorable film. Instead, it was dull and full of cliches - a stale rehash. I feel that the critics are afraid to tell the truth about this film because it certainly does not deserve a 98% rating on RT. It's sad that our society cannot be honest about ratings due to fear of ostracization. Usually Marvel heroes use humor to charm the audience, but the Black Panther uses old, worn out cliched formulas. Although it's not a terrible film ,it is certainly not deserving of anything over 50%. There were too many negative racial overtones, and I believe Marvel/Disney need to keep their political ideologies out of the moves. THe visuals were good, but the story line got lost.

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After the excellent...and hilarious...Thor 3, I was rather looking forward to this. Positive reviews had also whetted the appetite. Perhaps it was the expectation that undermined the enjoyment?
The genre is a little hard to quantify, but it reminded a lot of Wonder Woman. Except, instead of the WW2 setting, we had a kind of Bond-style thriller instead, complete with ridiculous gadgets and under-developed baddies.
The film looks great (some dodgy CGI aside) - I liked the armour, weaponry and cultural aesthetics. I also felt a lot of the performances were quite compelling. Unfortunately, it is all rather dull. And doesn't feature anything we haven't seen before.
What is most disappointing, is that it doesn't seem to tie into the Marvel continuity at all (apart from the unremarkable Everett Ross, who appeared from nowhere in Civil War and is a poor attempt to replace Agent Coulson). Like Wonder Woman, this is simply a 'Black Panther tale' and you can take it or leave it when embarking on your next Marvel marathon.
I also found the advanced technology to be completely over the top. Weapons and armour, I can understand. Miracle healing and Panther suits concealed within necklace teeth is VERY hard to swallow indeed. Vibranium was an indestructible Alien metal that could absorb sound. Fair enough. Great material for weapons and armour. But spaceships and miracle healing? Really? Couldn't we have toned it down just a little?
I was bored. My friend was bored. After his wonderful debut in Civil War, this was a bit of a wasted opportunity.

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My spidey BS sensors went off on high alert during the days before this film was released to theaters. The news and entertainment media began praising the movie, over and over and over. A 97% Rotten Tomatoes score was quoted often before the film had been released to general audiences. A really good film doesn't need to be praised by the entertainment community when it really is good. Word of mouth among general audiences will ramp up interest in the film. So I went to the theater to see for myself. My spidey senses were right. The professional critics overhyped this film exactly like they did The Last Jedi. Very likely for political reasons which really damages the credibility of review sites everytime they overhype a movie they want to push on to the public.
The film isn't extraordinary, but it isn't bad either. It does have high production value, much like any blockbuster sci-fi movie. To me, the film has a little bit of 'Revenge of the Sith' (2005), a bit of James Bond 007, some John Carter (2012) and some Deadpool (2016). The African tribal council of Wakanda with the futuristic cityscape in the background was very reminiscent of the Jedi council on Coruscant in the Revenge of the Sith. T'Challa's sister has a little bit of 'Q' from the bond films. She's the one with the laboratory filled with gadgets and Panther supersuits. Angela Bassett is like the tribe's matriarch Bond's 'M' character in this film. The futuristic city and many of the flying crafts have a lot of similarities to the John Carter film of a few years ago. And the CGI fighting acrobatics over a car chase resembled the ones in Deadpool. The great battle during the climax near the end of the film resembles a war scene between two armies in Game of Thrones.
There is no denying this film has great visuals. More importantly I really feel the costume designer for this film deserves an Oscar for best costume designer. I absolutely loved all of the costumes in this film. The costumes were both African tribal and futuristic. It reminded me of Stargate Sci Fi films with their Egyption but futuristic costumes.
Where I thought the film fell short was in character development and the screenplay. The actors weren't given a wide range of emotions to display. Most of the characters are either emotionally very stern and stoic, or angry. I felt the lack of variety in emotions got in the way of making the characters more human and approachable. Michael Jordan's American accent and demeanor sticks out like a sore thumb in a cast of well spoken and articulate african character. But physically, Jordan physique does look incredibly badass and tough in the film -- so that's a plus. I'm still wondering if the skin bumps on his torso were CGI or prosthetics.
What I didn't like was the infighting between the tribes and the blame game with western cultures. The film depicts a technically advanced society but with backward tribal strifes between each other. It just seem contradictory, but that's just my opinion. I do look forward to a sequel. But I hope the sequel has an external villain were the nation of Wakanda join together to fight a common enemy instead of more infighting between tribes. Next time, make a solid story first, then build the special effects around it instead of the other way around.

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Such great hype,imagery and effects, loved the trailers. Pity that every action scene is in the trailer, and the rest is just lame story lines, about the prince from somewanda (Wakanda). I kept waiting for Eddie Murphy to walk out and crack jokes. It has the prince and queen and staged like Eddies film and same 'set like' feel for the royal ascension. The constant drums in the soundtrack felt like The Lion King. I would have walked out, but I paid Gold Class and wanted to finish my snacks. Probably some great social underlying story, but when the bad guy 'wanted to see the sunset', I struggled not to laugh out loud.Bitterly Disapointing, worst Marvel film ever. (And I even enjoyed Wonder Woman, and Justice League)

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This thing is being over-hyped to the max. The narrative is promising at the outset, but fails miserably as it deteriorates into the absurd, and then continues to drip like Chinese water torture from the poorly written screenplay. The acting was mostly amateurish with the exception of Forest Whitaker, who seemed out of his element, but the screenplay could very well be the culprit here. The entire production was a laughable exercise in nonsense, and the CGI was worse.

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I like Black Panther, but I didn't like this movie.

I really had high expectations going in, maybe too high, but at some point I thought the Black Panther was in the Fast and the Furious and then some typical heist movie. OK, I'm being harsh and I didn't hate it, just didn't like it, kinda blah. And all the talk about Marvels first black superhero, but as far as movies go lets not forget Blade. I have seen Blade a few times, and I think I like it better, a little bloody, but I liked Snipes in that role, he nailed it. You know what, maybe I'm just suddenly tired of these current Hollywood blockbusters.

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Melissa Abad.. production support: ILM Carlos Acevedo.. effects technical director: Trixter Tim Adams.. senior paint & roto artist: ScanlineVFX James Adkins.. compositor: Scanline VFX Brian Adler.. visual effects Rohit Agarwal.. visual effects: double negative Ankita Agrawal.. io coordinator: ScanlineVFX Jose Gregorio Aguilar.. matchmove artist (uncredited) Lydia Aguilar.. stereo compositor: Stereo D Hector Aguirre.. visual effects artist Adam Ahlgren.. visual effects artist: Ghost VFX Zohaib Ahsan.. lighting td: ScanlineVFX Rachel Ajorque.. effects technical director: Luma Pictures Jordan Alaeddine.. crowd td: ScanlineVFX Amer Alameddine.. rigging td: Method Studios Ryan Albertson.. pipeline technical director Dennis Albus.. fx pipeline td: Trixter Anjel Alcaraz.. paint & compositing artist: Stereo D Kaevski Aleksandar.. rotomation artist Dale Alexander.. visual effects artist Carlos A. Alfaro Jr... stereo compositor Jon Alford.. previs artist: the third floor Wasim Ali.. lead compositor Casey Allen.. senior flame artist Corey Allen.. senior paint artist: stereo d Ryan Allen.. digital compositor Tom Allen.. fx supervisor: luma pictures Praveen Allu.. digital compositor Venkata Allu.. compositor: ScanlineVFX Kiril Altakov.. lighting td: Trixter Sylvain Amblard.. visual effects artist: Ghost VFX Mauricio Amezcua Arregui.. rotoscope lead: method studios Ohkba Ameziane-Hassani.. senior digital groomer: Method Studios Abhishek Amin.. look development td Cody Amos.. effects artist: Luma Pictures Jongjun An.. senior compositor: scanline vfx Nicolas Anastassiou.. visual effects editor: ILM Michael Anders.. stereo producer Dane Anderson.. senior io technician: Legend Matt Anderson.. digital artist: ILM Raine Anderson.. texture supervisor: ILM Martin Andersson.. cg artist: Storm Studios Ivaylo Andonov.. digital compositor: RISE Visual Effects Studios Kris Andrews.. creature technical director Brett Angelillis.. visual effects artist Shawn Annets.. artist manager Anoop.Ashokan.. paint & prep artist Kelly Antaya.. lead roto/paint artist Eduardo Anton.. compositor: Scanline VFX Syed Arafath Apsar.. digital production manager: ScanlineVFX Isabel Arboleya.. visual effects coordinator: double negative Melanie Arevalo.. office management: RISE Visual Effects Studios Josue Arias.. visual effects artist: digital domain Paul Arion.. global head of layout: Double Negative Jose Armengol.. visual effects photographer Cole Armstrong.. element qc artist: stereo d Joakim Arnesson.. lead digital artist: ILM Fredrik Arntzen.. production: Storm Studios Avi Arora.. quality control Jyoti Arora.. roto paint lead Nicolas Arredondo.. visual effects artist: for exceptional minds [us] Vfx Paint Artist.. visual effects artist: method studios Prabesh Aryal.. stereo artist: Legend 3D Subhan Saleem Asif.. fx artist: Luma Pictures Jose Astacio.. virtual production lab lead: digital domain Swapnil Attarde.. lighting technical director: double negative Kenneth Au.. visual effects supervisor: Exceptional Minds Joshua Aussem.. stereo artist Heather Austin.. production support: ILM Ando Avila.. matchmove artist: RISE Visual Effects Studios Marie-Pier Avoine.. texture/look dev artist: Scanline VFX Remus Avram.. pipeline engineer: Trixter Guray Ayakur.. digital artist: ILM Lin Ayetut.. digital artist: ILM Friderieke Bach.. cg artist: RISE Visual Effects Studios Tony Bacigalupi.. VFX Editor Matthew Bacon.. compositor: luma pictures Kenneth Bailey.. lighter: method studios Dmitri Bajenov.. digital artist: ILM Ayush Bajoria.. visual effects Richard Baker.. stereo executive: Legend3D Reshmi Balachandran.. Line Producer Martin Balcerzak.. generalist: ScanlineVFX Valdimar Baldvinsson.. cg artist: Storm Studios Adam Balentine.. compositing supervisor: ScanlineVFX Manuela Balk.. digital compositor: RISE Visual Effects Studios Philip Ballinger.. effects technical director: RISE Visual Effects Studios Michael Balzer.. digital artist: ILM Shayna Banaag.. visual effects coordinator Pankaj Bandolia.. visual effects artist Andrzej Bandurski.. fx td: Trixter Sweta Banerjee.. lighting technical director: double negative Gretchen Bangs.. visual effects artist Aviv Bar-Ami.. visual effects artist Anthony Barcelo.. senior compositor: Scanline VFX H.R. Barnett.. stereoscopic editor: Legend 3D Aaron Barr.. visual effects artist Pharoah Barrett.. previs artist: the third floor Andrew Barrie.. rotopaint show lead: Method Studios Cristina Bartolome Pernas.. layout td Shaun Bartoo.. integration artist Sanyam Basran.. modeler Sourabh Batra.. effects technical director Matt Bauer.. lead previs artist Geoffrey Baumann.. visual effects supervisor Tracey Baxter.. production support: ILM Owens Bazile.. fx td: method studios Andy Bean.. visual effects artist Mitchell Beaton.. stereoscopic compositor Justin Beattie.. stereo artist D.J. Becerral.. stereo compositor: Legend3D Monica Bechu.. Depth Artist: Stereo D Fritz Beck.. cg artist: RISE Visual Effects Studios Brian Begun.. compositor: Scanline VFX Jo Ann Cordero Belen.. senior compositor: method studios Pedro Paulos Bellini.. rigger: Scanline VFX Sydney Benedet.. depth artist: Stereo D Adam Bennink.. assistant production manager Brian N. Bentley.. technical director Lisa Beroud.. visual effects producer Alessio Bertotti.. compositor: Trixter Francis Bezooyen.. modeler Dheeraj Bhadani.. lead software developer Nitesh Bhalerao.. compositor Surbhi Bhangu.. stereo compositor Jatin Bhavsar.. visual effects production manager Manthan Bhayani.. stereo compositor: Stereo D Rachel Bianculli.. vfx production Minar Bidaye.. animation lead: Double Negative Jason Bidwell.. digital compositor: luma pictures Kris Bieringa.. systems administrator: RISE Visual Effects Studios Garret Biles.. modeler & texture artist: Method Studios Jürgen Bilstein.. modeler: Trixter Babak Bina.. character artist Davide Binello.. matte painter Yves Bischoff.. compositing artist: ScanlineVFX Munich Kunal Biswas.. digital compositor: DNEG Sean Bittinger.. digital artist: Industrial Light & Magic Xavier Blackwell.. digital artist: ILM Chris Bloom.. stereo artist Jorge Bobadilla Jr... digital artist: ILM Joao Bogossian.. compositor Lucian Boicu.. compositor Ioan Boieriu.. cg supervisor: ScanlineVFX Julia Boldt.. office manager: RISE Visual Effects Studios Charlie Bolwell.. vfx production manager Michael Bomagat.. animator: Double Negative Jason Bomstein.. stereoscopic supervisor Alex Bonacci.. stereo compositor Timothy Bond.. digital coordinator: Luma Pictures Konstantin Borchert.. compositor: Trixter Randy Bosh.. digital effects Anne Bot.. depth artist Karessa Bowens.. production support: ILM Jamie Bowers.. texture painter: method studios Matt Bowler.. cyber scanning services: Clear Angle Studios Christine Boy.. digital compositor: RISE Visual Effects Studios Kirstin Bradfield.. digital compositor: ILM Kristoffer Brady.. designer: Cantina Creative Jon Bragado.. layout technical director: Method Studios James Braid.. technology: Scanline VFX Stefan Brand.. fx td: Trixter Alex Branton.. pipeline supervisor Marissa Braun.. culture team: luma pictures John Brennan.. digital effects Crystal Bretz.. modeling/texturing artist: method studios Laura Brewer.. element qc artist (as Laura Massingham) Jared Brient.. lighting & compositing td: Luma Pictures Lee Briggs.. visual effects producer: Industrial Light & Magic Lucas Brinkman.. layout td: Method Studios Dan Brittain.. digital compositor Tiffany Nichole Bromley.. roto/paint artist: luma pictures (as Tiffany Nichole Vochatzer) Margaret Brooks.. roto, paint, comp artist Andy Brown.. visual effects supervisor: Method Studios Georgie Brown.. junior digital coordinator: luma pictures Erik Bruhwiler.. digital compositor Justin Brunett.. animator: Luma Pictures Tom Bruno.. previs/postvis artist Daniel Bryant.. compositor: ScanlineVFX Ragnar Brynjúlfsson.. cg artist: Storm Studios Felix Bucella.. pipeline td: RISE Visual Effects Studios Jared Buford.. lead stereo artist: Legend 3D Ole Bukowsky.. visual effects artist: Ghost VFX Matthew Bullock.. lead modeller: Scanline VFX Nimoul Nims Bun.. senior creature td Lersak Bunupuradah.. modeling supervisor: Method Studios Dominik Burbaum.. rigger: Trixter Cuco Bures.. senior nuke technical director (as Jaime Burés Cuco) T.J. Burke.. visualization artist: Digital Domain Kaitlen Burns.. qc artist Daniel Burridge.. stereoscopic compositor Jake Burstein.. build td Anita Börcsök.. digital matte painter: RISE Visual Effects Studios Elizer Cabais.. stereo artist: Legend 3D Howard Cabalfin.. roto paint supervisor: postviz - digital domain Gem Ronn Cadiz.. digital artist: ILM Caitlin Campbell.. stereo coordinator: Legend Nicole Campbell.. depth artist Alexandre Cancado.. cg supervisor: luma pictures Tiago Caribe.. render technician: Method Studios Christopher Gonzalez Caro.. digital matte painter Saskia Carolan.. cg artist: RISE Visual Effects Studios Alex Carr.. digital production manager Alex Carr.. digital production manager Angel Carrasco.. lighting td Jessica Carrington.. visual effects coordinator Yeri Casanova.. vfx coordinator: ScanlineVFX Christina Caspers-Roemer.. production secretary: Trixter John Cassella.. senior fx technical director: Luma Pictures Christian Castaneda.. digital compositor: ILM Alex Castillo.. technology: ILM Enrique Sandoval Castro.. compositor: Scanline VFX Gerardo Castro.. roto & paint artist Sarah Cave.. visual effects coordinator David Cañas.. lighting artist: luma pictures David Hernandez Ceciliano.. fx artist: Ghost VFX Alexander Cederlund.. modeler: Ghost VFX Joe Censoplano.. lighting & compositing artist: Luma Pictures Ieva Cerps.. stereo compositor Craig Cesareo.. head of pipeline: Legend Christopher Chaber.. visual effects coordinator: RISE Visual Effects Studios Julien Chagnon-Zimmerly.. element qc: Legend 3D Yinghao Chai.. model/texture artist: luma pictures Adeline Chan.. compositor: Scanline VFX Charmaine Chan.. digital compositor: ILM Miguel Chan.. tracking & matchmove Viki Chan.. on-set lead: Korea unit Yashvhanth Chandrasekaran.. digital compositor Kai Chang.. digital artist: ILM Kirk Chantraine.. production engineering manager Petar Chardakov.. matchmove artist: Double Negative François Chardavoine.. executive staff: ILM Ankur Chaudhary.. show td: method studios Saket Chaudhary.. visual effects coordinator Sneha Chavan.. digital compositor: visual effects Rajat Chawla.. Stereo qc artist Meagan Chechalk.. stereo production coordinator Amelia Chenoweth.. digital artist: ILM Betty Cheong.. stereo compositor: Legend 3D Lisa Cherry.. production support: ILM Louise Chevrier.. visual effects artist: Ghost VFX Gabriel Chifor.. paint and rotoscope artist: ScanlineVFX Munich Jesse James Chisholm.. visual effects supervisor: additional HyunJin Cho.. Layout Artist: Industrial Light & Magic Milind Chogle.. lighting td Donny Choi.. lead roto/paint: ScanlineVFX Jean Choi.. visual effects artist Jung-Yoon Choi.. digital artist: ILM Laurence Chong.. matchmove artist: Method studios Russell Chou.. digital artist: ILM Santosh Choudhary.. digital compositor Zaria Chowdhury.. depth artist Stereo D Bradley Chowning.. Nuke Stereoscopic Trainer/3D Tracking Jimmy Max Christensen.. visual effects: Ghost VFX Kenneth Chua.. matchmove artist: scanline vfx Marvin Chua.. lighting artist Johnson Chuang.. fx artist: Method Studios Alan Chuck.. Artist Manager Ngan Chung.. lead animator: luma pictures Geoff Ciccarel.. previs artist: the third floor Geoff Ciccarelli.. previs artists: The Third Floor Inc Vincent Cirelli.. sr visual effects supervisor: Luma Pictures Joseph Civitate.. digital artist Jimi Clark.. department manager roto/paint & outsource Andrew Clarke.. matte painter: luma pictures Erik Classen.. digital compositor Jessica Clifton.. matchmove artist: ScanlineVFX James Clowater.. lead stereo artist: Stereo D Gregory Coelho.. modeler/texture artist: Scanline VFX Jesse Cohen.. roto/paint/comp/tech artist: Luma Pictures Robert Cohen.. technical coordinator: luma pictures Nick Coker.. previs editor Zachary Coker.. visual effects data wrangler Michael Coldewey.. vfx executive producer: Trixter Janice Barlow Collier.. pipeline technical assistant: Mammal Studios Viktor Colling.. visual effects artist: Ghost VFX Andrew M. Collins.. digital artist / matchmove artist: luma pictures Aaron Colman-Hayes.. 3d modeler and texture artist: luma pictures David Connely.. senior scanning 3d artist: clear angle studios Shane Cook.. compositor: ScanlineVFX / lead compositor: Scanline VFX Lyle Cooley.. crowd supervisor: ScanlineVFX Michael Corcoran.. creature supervisor Irene Cordero.. previs artist: the third floor Matt Cordero.. digital artist Aaron Cornwall.. visual effects assistant Louis Corr.. compositor Agustin Andres Cortes.. visual effects (as Augustin Andres Cortes) Tony Cosgrove.. visual effects artist: double negative Danielle Costa.. visual effects executive Mirela Costache.. hr manager: RISE Visual Effects Studios Ryan Coster.. effects artist Aurelie Couble.. roto paint artist Kevin Couture.. lighting technical director: ILM Dan Couturier.. roto, paint, comp artist Mathew Cowie.. animation supervisor: ILM David Crane.. stereoscopic compositor Nick Crew.. head of 2d: Scanline VFX Robert Crowther.. systems admin: ScanlineVFX Sheri Cruz.. digital artist Tamas Csordas.. digital matte painter Scott Cullen.. previs and postvis artist Elliesse Cuniff.. production coordinator Graham Cunningham.. stereo artist Sanchia Currie.. vfx production manager: Trixter Sean Cushing.. visual effects executive producer: Cantina Creative Andy Cuthbert.. Pipeline TD: DNEG Poprizov Cvetan.. senior paint artist Noelle Cyr.. stereo manager: Stereo D Mark D. Ferguson.. compositing department coordinator Josh Dagg.. visual effects supervisor: for exceptional minds [us] Onkar Ashok Dahare.. Fx TD Subhash Dalke.. VFX Lighting artist Ashish Dani.. senior environment technical director: Scanline VFX Philipp Danner.. digital compositor: RISE Visual Effects Studios Billy Dao.. animator: Luma Pictures Will Van Dao.. Lead roto/paint artist: ScanlineVFX Lance Darden.. previs artist: the third floor Francesca Dare.. compositor: Dneg Varuna Darensbourg.. finaling supervisor: Stereo D Cory Darough-Hardekopf.. digital modeler: Method Studios Dylan Dass.. stereo compositor: Legend3d Heather Davis Baker.. digital compositor Stephen Davis.. roto/paint supervisor: ScanlineVFX Lalit Madhukar Dawale.. visual effects Jaroslaw Dawidziuk.. fx td: Trixter Gayanath Dayasundara.. digital compositor Jose L. De Juan.. visual effects Ben De Luca.. head of it: Trixter Cristiano De Matos.. stereoscopic compositor/paint artist: stereo d Claire Pereira de Souza.. compositor Bharat De.. DFX supervisor Chris Debski.. cg artist: RISE Visual Effects Studios (as Krzysztof Debski) Jake Dee-McKoy.. senior production coordinator: Stereo D Elise Deglau.. visual effects artist Vance Dehne.. roto/paint artist Eric Deinzer.. compositing supervisor: method studios Christian Deiß.. pipeline supervisor: Scanline VFX Marianne Del Rosario.. stereo compositor: Stereo D Leonardo Delaney.. stereo compositor: Legend 3D Adrien Delecroix.. matchmove artist: Trixter Natalie Delfs.. layout: Tracking: and Matchmove Artist Quimet Delgado.. senior matte painter: luma pictures Mark Derksen.. digital compositor Greg Derochie.. compositor David Derwin.. fx artist: method studios Lalit b Desai.. digital compositor Nikhil Deshmukh.. senior animator Kunal Deshpande.. FX & Crowd TD Saurabh Deshpande.. visual effects Varadarajan Desikan.. element qc artist: Stereo D Brad Desjardins.. production support technician: Legend 3D Vuk Despotovic.. element qc coordinator: Stereo D Santosh Kumar Dey.. matchmove lead: Double Neagtive Souvik Dey.. Vfx Lookdev Lead Pranay Dharmapuri.. model td: double negative Robert Diaz.. animator: ScanlineVFX Rickard Didriksson.. visual effects artist: Ghost VFX Timothy Diem.. stereo compositor: Legend 3D Mario Dietz.. visual effects coordinator: RISE Visual Effects Studios Michael Dillon.. di producer Linda Dimaculangan.. office administrator: Scanline VFX Rod Dimayuga.. animator Andrei Dimitriu.. digital compositor: RISE Visual Effects Studios Ernest Dios.. compositor: Trixter Emmanuele Diotti.. digital compositor: Luma Pictures Gawade Dipti.. visual effects: fx td Sachin Divkar.. texture artist: double negative Van Le Do.. visual effects production manager Marian Dobrunz.. hr manager: RISE Visual Effects Studios Andrew Dohan.. digital compositor Michael Dohne.. compositing supervisor: Trixter Belen Sousa Domínguez.. animator: Trixter Andrea Dongo.. character modeler: Scanline VFX Manuel Dongowski.. cg artist: RISE Visual Effects Studios Tim Donlevy.. plate supervisor, vfx photographer, vfx on-set data, vfx td: Scanline VFX Jeff Doran.. digital artist Robert Dorris.. digital artist Colin Dorssers.. stereo compositor: Legend 3D Ashley Doss.. production support: ILM Ian Doss.. on set lead Brett Dowler.. visual effects producer: method studios Craig Dowsett.. digital artist Kristen Drewski.. visual effects coordinator Alex Drinkall.. senior capture technician: Clear Angle Studios Chems Eddine Drouich.. modeler: ScanlineVFX Olivier Dubard.. concept artist Jimmy Duda.. concept artist: Trixter (as Przemek Duda) Andrew Dugan.. visual effects artist: for exceptional minds [us] Loa Mayra Dumong.. fx td: RISE Visual Effects Studios Moriba Duncan.. generalist: ScanlineVFX Kalene Dunsmoor.. texture artist Hugo Durand-Mermet.. compositor: Trixter Ryan Dutour.. digital compositor William Dwelly.. layout technical director: Scanline VFX Santosh Dwivedi.. lighting td: Double Negative Edgar Díaz.. roto/paint: Scanline VFX Ümit Dönmez.. senior animator: Trixter Abdullah Ecirli.. digital compositor Gottfried Eder.. visual effects artist: ILM Mattias Edström.. cg artist: Storm Studios Christopher Edwards.. executive producer: the third floor Richard Edwards.. stereo producer: Double Negative Michael Eichner.. fx td: RISE Visual Effects Studios Andrew Eick.. visual effects producer: Stereo D Oliver Eikhoff.. visual effects editor: ScanlineVFX Munich Stephen Eisenmann.. digital artist Jennifer Eldracher.. stereo artist David Elices.. digital compositor Lars Ellingbø.. cg artist: Storm Studios Hunter Elliott.. visual effects coordinator Sebastian Elsner.. pipeline td: RISE Visual Effects Studios James Elster.. digital compositor: ScanlineVFX Tim Emeis.. digital compositor: RISE Visual Effects Studios Arlend Engar.. lead generalist: ScanlineVFX Kristin Engdahl.. visual effects coordinator: Method Studios Esther Engel.. compositor: Trixter Marco Aurélio Engelmann Santos.. digital compositor: Industrial Light & Magic Matthew Enright.. visual effects coordinator Dan Enstrom.. digital compositor: ILM David Entin.. lead digital coordinator: Luma Pictures Rahul Narayan Erla.. matchmove & rotomation artist double negative Vladislav Ermakov.. digital compositor Melissa Espina.. depth department manager: 3D conversion Elena Espinosa.. rotomation artist: Trixter Arkin Esref.. digital matte painter: DNEG Verónica Granadero Estrada.. rotomation artist: Trixter Maggie Evans.. senior producer: method studios Robert E. Evans.. visual effects producer: Scanline VFX Paul Faeldo.. stereo compositor: Stereo D Steven Fagerquist.. digital compositor Marc Falardeau.. visual effects coordinator (as Marc Faladeau) Irene Faminial.. visual effects artist Kornel Farkas.. digital compositor: Industrial Light & Magic Giuseppe Faro.. it support: double negative Omar Faruque.. it assistant: Trixter Jordan Fast.. lighting artist William Faucher.. cg artist: Storm Studios Tiana Fazio.. visual effects artist: for exceptional minds [us] Scott M. Fedor.. compositor Dan Feinstein.. compositor: ScanlineVFX Matthew Fernandez.. vfx production manager: Trixter Victor Manuel Fernandez.. lead stereoscopic compositor Erin Fernie.. visual effects coordinator George Ferris.. stereoscopic compositor: Stereo D Alastair Ferris-Leak.. lighting td / lookdev td James Fetter.. lighting artist/compositor Rebecca Field.. i/o coordinator: Scanline VFX Alex Filipov.. animator: Method Studios Tiku Roemello Fisher.. stereo elements qc manager: Legend3D (as Tiku Fisher) Ryan Fisk.. production supervisor: Stereo D Andrew Flatt.. stereo compositor: Legend 3D Paul Fleer.. junior pipeline td: Luma Pictures Ryan Flick.. digital producer: ScanlineVFX Megan Flood.. visual effects supervisor: for exceptional minds {us} Carlos Flores Tavitas.. vfx coordinator: ScanlineVFX Juan Flores.. senior finishing assist: Technicolor Larkin Flynn.. compositor: Industrial Light & Magic David Fonti.. visual effects artist Rachel Foo.. roto / paint: ScanlineVFX Les Foor.. lead element qc artist Alexis Forni.. production manager: ILM David Forsbrey.. lighting artist: double negative Frederick Fowles.. rigging supervisor: ScanlineVFX Dom Francis.. matchmove lead: Luma Pictures David E. Franks.. associate digital-intermediate finishing artist Eduardo Franz.. previs artist: the third floor Evan Fraser.. matchmove supervisor: ScanlineVFX Simon Fraser.. visual effects coordinator Joe Frataccia.. previs editor: Digital Domain Roderick Freidrich.. cg artist: RISE Visual Effects Studios Jonathan Freisler.. visual effects artist Tom Freitag.. fx td: RISE Visual Effects Studios Travis Fruci.. element qc artist: Stereo D Peng Fu.. compositor: luma pictures Kyoko Fukushima.. digital compositor Paul Fuller.. fx artist: Scanline VFX Jonathan Fung.. digital paint artist: Industrial Light & Magic Evan Furlong.. production assistant Roberto Fusciardi.. io coordinator: ScanlineVFX Katarina Gacevska.. lead paint/roto artist: ScanlineVFX Kai Gadd.. compositor: Trixter Akash Gade.. visual effects Mike Gajga.. cfx artist: ScanlineVFX Carlos Galan IV.. stereoscopic 3d technical coordinator Anthony Galati.. stereo compositor: Legend3D Stephen A. Gall.. stereo compositor Micah Gallagher.. compositing supervisor: Scanline VFX Jason Gandhi.. research and development Vikas Ganer.. roto and paint lead: Method studios Mayur Gangasagar.. creative lead Christie Gangnath.. director: technical operations Legend Riddhima Garatikar.. stereo compositor Julio Tovar Garcia.. element qc artist: stereo d Stuart Gardiner.. visual effects artist: Clear Angle Studios Pedro Zuñeda Garrido.. pipeline td: Trixter Bryan Gauna.. vp of technology Vivek Gaur.. compositor: method studios Nicolas Gauthier.. digital compositor: ILM Sinje Gebauer.. senior visual effects producer: ScanlineVFX Munich Florian Gellinger.. visual effects producer: RISE Visual Effects Studios Joshua Gengler.. lead element qc artist Denil George.. visual effects artist: Character FX Kevin George.. generalist supervisor: Industrial Light & Magic Rino George.. digital paint artist: ILM Marco Geracitano.. senior compositor: double negative Andrea Geremia.. render wrangler: Trixter Roshan Ghatkar.. VFX Lighting TD Yub Raj Ghimire.. system administrator: Trixter Manon Ghys.. compositor Jennifer Giandalone.. studio coordinator: for exceptional minds [us] Deborah Giarratana.. visual effects executive Shona Gillard.. render support Daniel Gilligan.. visual effects: double negative K.G. Ginu.. modeling artist Thomas Girdwood.. lead techanim artist: Method Kristin Goedicke.. jr pipeline technical director: luma pictures Soumitra Gokhale.. lead animator Jonathan Goldsmith.. stereoscopic 3D producer Ricardo Gomez.. cg artist: Scanline VFX Zachary Goodson.. visual effects artist: luma pictures Mariana Gorbea.. modeler: ScanlineVFX Brian Gordon.. senior stereoscopic artist Megan Graham.. stereoscopic compositor Anthony Grant.. asset lead: luma pictures Kari-Lyn Gravel.. senior stereo coordinator: Stereo D Michael Grawert.. previs lead artist: the third floor Luke Gray.. pipeline technical director Emily Greeley.. digital compositor Meagan Green.. lighter/compositor: Luma Pictures Crystal Greenall.. modeler: scanline vfx Susan Greenhow.. executive staff: ilm Kritteka Gregory.. production coordinator Michael Leigh Gresham.. digital artist Bryan Grill.. vfx supervisor: scanline VFX Johnny Grilo.. environment supervisor at double negative Erik Griott.. previs artist: the third floor Brett Grisham.. previs coordinator: the third floor Meghan Grube.. animator: luma pictures Jack Grundy.. digital compositor Jakub Grygier.. digital matte painter Omar Gudjonsson.. compositor: Industrial Light & Magic Glenn Guenette.. stereo compositor: Stereo D Gina Guerrero.. junior pipeline technical director: luma pictures Ivan Andres Guerrero.. cg supervisor: method studios Miguel A. Guerrero.. character supervisor: Method Studios Cyrielle Guillermin.. visual effects intern: Ghost VFX Rohit Prakash Gujar.. visual effects supervisor Gunas.. stereo compositor Holly Gunn.. depth lead: Stereo D Sian Gunningham.. studio assistant Jesper Gyllstad.. digital compositor: Ghost VFX Gabriel Güeiros.. compositor Michael Habenicht.. compositing td: Trixter Matthew Hackett.. Previs artist: Method Studios NYC Lloyd Hackl.. visual effects artist: for exceptional minds [us] Jim Hagarty.. visual effects artist Rami Hage.. cg artist: Storm Studios Ashley Hakker.. stereo compositor Lev Hakobyan.. model/texture artist: Luma Pictures Siddharghya Haldar.. digital artist David Hall.. animator: RISE Visual Effects Studios Jason Michael Hall.. previs/postvis artist Matt Hallen.. visual effects artist Jamie Hallett.. visual effects supervisor: capital T Lindsay Hallett.. visual effects executive producer: capital T Katie Hamberger.. visual effects artist Noah Hamdan.. cg generalist Craig Hammack.. visual effects supervisor: ILM Chang Min Han.. lighting td: Scanline VFX Don Ho Han.. plates lab technician: marvel studios Donghoon Han.. compositor: Method Studios HyunSug Han.. lighting artist: Scanline VFX Brian Hanable.. digital compositor: ScanlineVFX Giles Hancock.. digital artist: ILM Greg Hansen.. crowd td Lasse Hansen.. visual effects artist: Ghost VFX Rikke Gjerløv Hansen.. cfx production manager: ScanlineVFX Pete Hanson.. studio manager: Double Negative Michael S. Harbour.. visual effects supervisor: Mammal Studios Kyle Hardin.. lead stereoscopic artist Helene Harmens.. digital compositor: Storm Studios Heidi Kathrin Harnisch.. digital compositor: method studios Rio Harrington.. stereo compositor Ian A. Harris.. compositor: Mammal Studios Jessica Harris.. compositing supervisor: ScanlineVFX Rick Harris.. digital artist: 3D scanning- Clear Angle Studios Jessica Harrison.. visual effects coordinator T.C. Harrison.. digital artist: Industrial Light & Magic Christoph Hasche.. digital compositor: RISE Visual Effects Studios Heidi Hathaway.. motion capture production supervisor: Digital Domain Florian Hatje.. compositor: Scanline VFX Andrew Hawryluk.. designer: Cantina Creative Dustin Hayes.. senior element qc artist Mike F. Hedayati.. visual effects supervisor: Stereo D Daniel Flehner Heen.. pipeline: Storm Studios Alex Heffner.. visual effects and augmentation lead Aria Heidari.. compositor: Trixter Nadine Heinz.. hr manager: RISE Visual Effects Studios Gunnar Heiss.. compositor: Method Studios Ethan Helms.. assistant lead stereoscopic compositor Walid ben Henda.. lead matchmove artist: Trixter Joe Henderson.. virtual production lab supervisor: digital domain Grace Hendley.. visual effects producer: Cantina Creative Connie Hendrix.. visual effects accountant Claas Henke.. visual effects art director: Scanline VFX Jason Henrey.. visual effects Andréa Hervet.. matchmove artist: Trixter Julia Heseltine.. sr stereo artist: Legend 3D Sean Heuston.. compositing supervisor: ScanlineVFX Thomas Hiebler.. matte painter: Trixter Evan Hirschberg.. compositor: Mammal Studios David Hirschfield.. digital effects artist Dennis Ho.. compositor: Trixter James Hoang.. element qc: legend 3d Roy Hoes.. digital compositor: RISE Visual Effects Studios Oliver Hohn.. lead compositor: RISE Visual Effects Studios Glenn Holbrook.. vfx environments supervisor Rob Holland.. visual effects producer Jason Holt.. pipeline td Justin Holt.. texture supervisor: Method Studios Melvin Hong.. roto/paint artist: ScanlineVFX Michael Honrada.. digital artist: ILM Russell Hopwood.. compositor Marc Horsfield.. head of department Tushar Hote.. lightning td: lighting technical director Michael Hovan.. visual effects Julian Howard.. layout artist Heather Howell.. pipeline technical director Chung-Yin Hsieh.. compositor: Scanline VFX Mike Hsu.. fx/flowline artist: ScanlineVFX Weldon Huang.. visual effects coordinator Doris Huber.. visual effects producer: RISE Visual Effects Studios Catherine Hughes.. Digital Production Manager: Luma Pictures Wendy Hulbert.. lead io coordinator: ScanlineVFX Shawn Hull.. previs lead: the third floor Huck Hur.. layout artist Paul Huston.. visual effects artist Andrew Hutchinson.. crowd/mo-cap: ScanlineVFX Seung Rok Hwang.. matchmove artist: Method Studios Franky Hyman-Romero.. visual effects production support: ILM Martin Höhnle.. matte painter: Trixter Gregor Höss.. digital compositor: RISE Visual Effects Studios Phinehas Iaboni.. depth artist: Stereo D Rose Ibiama.. cloth technical director Djordje Ilic.. lighting technical director: double negative Vlad Iliescu.. visual effects artist: Ghost VFX Darko Ilievski.. rotoscoping artist Ben Imber.. creature td Benoit Imbert.. compositor: Trixter Lia Ioanniti.. digital compositor Alex Ireland.. digital compositor Tracy Nicole Irwin.. creature technical director Anirudh Iyengar.. render technician: Method Studios Jiri Jacknowitz.. digital artist Adam Jackson.. comp trainee: Double Negative Anthony Jacob.. virtual production lab artist: digital domain Andrew Jacobs.. production coordinator: perception Evan Jacobs.. stereoscopic supervisor Morten Jacobsen.. digital compositor: Storm Studios Charlotte Jacobson.. Method Studios Saurabh Sanjay Jadhav.. roto/paint artist / stereo compositor / visual effects artist Rajeev Jagasia.. cfx artist: ScanlineVFX Siddarth Jambhulkar.. stereo compositor: Stereo D Sabine Janetzka.. digital compositor: RISE Visual Effects Studios Seok Ryan Jang.. compositor: Scanline VFX Piotr Jankowski.. senior compositor: Method Studios Jess Jansen.. 3d artist Montu Jariwala.. Technical Director: Method Studios Eli Jarra.. senior visual effects artist Jack Jenkins.. prep artist: Double Negative Ivan Kondrup Jensen.. visual effects supervisor: Ghost VFX Frank Jentner.. digital matte painter: RISE Visual Effects Studios Celia Jepson.. cg supervisor: ILM Kundan Kumar Jha.. Department Production Manager Roto & Prep Quan Jiang.. lead stereo compositor: Legend 3D Erik Johnson.. cg modeler Kevin J. Jolly.. lead visual effects editor Thom Jones.. texture artist Brenainn Jordan.. Creature TD: DNEG Scott Joseph.. compositor: Scanline VFX Vikrant Joshi.. lighting td Stephanie Joy.. compositor: Trixter Chaehyeon Lee Julie.. stereo compositor Morten Frølich Jæger.. senior creature artist: DNEG Fady Kadry.. senior 3d artist: scanline vfx Steven Kaelin.. lead stereoscopic compositor Erin Kahn.. production support: ILM Dziga Kaiser.. digital matte painter: RISE Visual Effects Studios Lindsey Kaiser.. stereo executive producer Shamintha Kalamba Arachchi.. visual effects Andrew Kalicki.. production coordinator: luma pictures Swapnil Kamle.. digital compositor: double negative Lukas Kampichler.. digital compositor: RISE Visual Effects Studios / digital compositor: RiseFX Chou Shao Kang.. digital artist: ILM Jinhyun Kang.. paint artist Jeevith Kanth.. digital artist: Double Negative Visual Effects Tomislav Kapetanovic.. support engineer: Trixter Ceyhan Kapusuz.. visual effects artist Dushyant Kashyap.. pipeline technical director: double negative Sandro Kath.. digital compositor: RISE Visual Effects Studios Eli A. Katz.. visual effects artist: for exceptional minds [us] Prateek Kaushal.. stereoscopic supervisor John Kay.. animator: double negative Simon Kay.. motion capture supervisor Kaydhareswaran.. digital compositor Thomas Kayser.. digital matte painter Maryia Kazakevich.. cfx artist Salauddin Kazi.. senior crowd technical director: method studios Mark Keetch.. lead hard surface modeller: ILM Eugen Kelle.. cg sequence lead: RISE Visual Effects Studios Stephen Kelloway.. animator: ScanlineVFX / lead animator: ScanlineVFX James D. Kelly.. visual effects: photographer Matthew Kemper.. stereoscopic supervisor: Legend films Andrew Kennedy.. stereoscopic technical director: Stereo D Xander Kennedy.. visual effects artist: luma pictures Kerstin Kensy.. visual effects producer: Double Negative Jai Kenway.. digital compositor Daniel Kepler.. vfx editor: Luma Pictures Dulshan Keragala.. model/texture artist: Luma pictures Simon D. Kern.. stereoscopic supervisor: Legend 3D Shea Kerry.. chief operating officer: the third floor Swapnil Kevat.. Lighting TD Double Negative Alex Khan.. lead lighting artist: Luma Pictures Cindy Khoo.. head of digital production: ScanlineVFX Thomas Kidd.. roto/prep artist: DNEG Julia Kietzmann.. compositor: Trixter Chaiwon Kim.. visual effects artist Gunsik Kim.. lighting td: scanline vfx Haetsal Kim.. tracking/matchmove artist: luma pictures Hyungwoo William Kim.. integration artist: digital domain Jeff Kim.. roto/paint: ScanlineVFX Jini Mijin Kim.. stereoscopic compositor: Stereo D Kevin J. Kim.. digital compositor: Luma Pictures Tae Hyun Kim.. visual effects coordinator: Legend 3D Frida Kindh.. visual effects artist: Ghost VFX Jeanmarie King.. visual effects executive producer Doron Kipper.. on-set survey and data integration: additional photography Banu Kiran.. digital compositor: double negative Arne Kirchberg.. compositor: Trixter Shilpa Kirpalani.. lighting artist Guido Kirsch.. digital compositor: RISE Visual Effects Studios Andrea Kistler.. visual effects coordinator Cathleen Klein.. compositor: Trixter Niels Kleinheinz.. rigger: Trixter Sven Klimm.. cg artist: RISE Visual Effects Studios Blain Klitzke.. visual effects artist Heike Kluger.. digital compositor: RISE Visual Effects Studios (as Heike Hendl) Steven Knipping.. visual effects artist James Knowles.. vfx line producer: double negative Zach Knue.. digital production manager Mihajlo Kocevski.. matchmove artist Joshua Koilpillai.. modeler: Trixter Efstratios Kokkinis.. support engineer: Trixter Sijo Kolenchery.. production engineer (as Kolenchery Sijo Pappachan) Arek Komorowski.. associate visual effects supervisor: scanline vfx Allie Koppel.. head of finance: the third floor Michelle Korczak.. compositor: Scanline VFX Andrei Korovkin.. Model & Texture Artist: Method Studios Rico Koschmitzky.. pipeline td: Trixter Nebojsa Kovacevik.. visual effects artist Hemanth Reddy Kovvuri.. stereoscopic compositor: Stereo D Aaron Kozak.. studio manager la / senior accountant: scanline vfx Alexei Krassovsky.. 3d stereoscopic production coordinator Simone Kraus Townsend.. vfx executive producer: Trixter Heath Kraynak.. digital compositor: ILM Jesse Kretschmer.. pipeline engineer: Trixter Patrick Kreuser.. compositor: Trixter Anna Kriegl.. rigger: Trixter Sivakumar Krishnamoorthy.. matchmove artist: pixstone images Yadu Krishnan.. paint & roto artist: Scanline VFX Angelina Kryvosheyina.. production coordinator: Legend 3D Ondrej Kubicek.. plate layout artist: ILM Satbir Singh Kukreja.. compositor: Scanline VFX Nachiket Kulkarni.. depth artist: Stereo D Ashwin Kumar.. i/o vfx Avinash Kumar.. roto/paint artist: double negative Manish Magesh Kumar.. element qc artist: Stereo D Sunil Kumar.. digital paint/rotoscope artist Ujjwal Kumar.. compositor Vishishth Kumar.. roto/paint/matchmove department manager: ScanlineVFX Todd Kumpf.. digital artist James Kuroda.. digital effects supervisor: Mammal Studios Ashutosh Kushe.. lead lighting td: DNEG Dobromila Kutnak.. visual effects artist Björn Kähler.. digital matte painter: RISE Visual Effects Studios Federico La Tona.. lighting & compositing artist: luma pictures Dax LaFleur.. technical animator Charles Lai.. compositing supervisor: ILM Quraishi Laique.. digital compositor: double negative Alison Lake.. digital compositor: Method Studios Damien Lam.. cg modeler: Scanline VFX Adrien Lambert.. senior generalist artist: ILM Alberto Landeros.. digital compositor: Industrial Light & Magic Felix Dario Lang.. lighting & look dev artist: Trixter Vincent Langer.. matchmove artist: RISE Visual Effects Studios Michael Lankes.. digital compositor: RISE Visual Effects Studios Carmen Lantsheer.. production secretary: Trixter Mary Lapena.. compositor: luma pictures Emeric Larochette.. lighting td: Industrial Light & Magic Stuart Lashley.. visual effects supervisor Patricia Lasuen Minguez.. compositor: Trixter Mark Laszlo.. generalist: Scanline VFX Firdaus Ab Latif.. matchmove: ScanlineVFX Edison Lau.. roto/paint artist: luma pictures Gary Laurie.. senior matchmove/layout technical director: Lola Visual Effects Damon Lavenski.. technical animator: method studios Stephen Lawes.. visual effects supervisor: Cantina Creative Brian Le Hong.. lead stereo artist: Legend 3D Daniel Lee.. compositor: ScanlineVFX Ken Lee.. generalist: Scanline VFX Marco Lee.. visual effects artist: Clear Angle Studios Minguk Lee.. digital matte painter Soon Ngee Chris Lee.. compositor: Scanline VFX Woohyuck Eric Lee.. senior modeller: ScanlineVFX Daniel Lee-Poy.. stereo compositor:Stereo D Sergio Leon.. pipeline td: Trixter Matt Leonard.. vfx trainer: ILM Francis Leong.. Technical Animator: Method Studios Vancouver Lukas Lepicovsky.. fx lead: scanline vfx Nicolas Leu.. digital compositor: RISE Visual Effects Studios Nick Levenduski.. crowd artist: ScanlineVFX Duran Levinson.. VFX Photograher Aric Lewis.. visual effects assistant editor Maude Lewis.. previs producer: the third floor Mathis Lex.. digital compositor: RISE Visual Effects Studios Tim Leydecker.. modeler: Trixter Xuelian Liane Li.. digital matte painter Seth Lickiss.. stereoscopic compositor Edy Susanto Lim.. rigging supervisor: method studios Ivan Lima.. digital compositor: RISE Visual Effects Studios Ivan Lindfors.. digital compositor: Ghost VFX Isaac Lipstadt.. associate producer: Scanline VFX Rachel Litz.. visual effects editor: Method Studios Emma Liu.. digital compositor Victoria Liu.. vfx production assistant: method studios Michael Liv.. compositor: Luma Pictures David Lo.. hair technical director Michelle Lo.. stereoscopic compsitor Rajavel Loganathan.. digital compositor Gian Ignacio Lombardi.. compositing & lighting: Luma Pictures Armando Lombardo.. digital compositor: RISE Visual Effects Studios Giles Longman.. visual effects artist Benjamin Lopatin.. creature effects td Javier Lopez.. system administrator: Trixter Josh Loveman.. visual effects Will Lovett.. lighting and compositing artist: Luma Pictures Jordan Lucchino.. stereoscopic compositor Joaquin Ludewig.. visual effects artist Russell Lum.. visual effects associate producer: Industrial Light & Magic Lukas Lundberg.. effects technical director: Industrial Light & Magic Son T. Ly.. lighting td: method studios Wanqi Lyu.. fx td: luma pictures Michael Löffler.. senior pipeline td: ScanlineVFX Hans Lösche.. fx td: RISE Visual Effects Studios Susan Ma.. integration department manager: Method Studios Daniel James MacDonald.. stereoscopic artist: Stereo D Jimmie MacDonald.. visual effects production assistant: method studios Iwona Macesowicz.. vfx recruiter: Trixter Bernd Macht.. compositor: Trixter Peter Machuca.. lead stereo compositor Melanie Mack.. matchmove artist: Method Studios Kendrick MacNaughton.. stereo artist: legend 3d Symonne Madalena.. assistant vfx editor: Legend 3D Amy Madigan.. production assistant: Stereo D Eldose Madott.. compositor Siddhartha Maganti.. stereo line producer: Legend 3D Nupur Mahadik.. senior lighting td: double negative Ravi Mahapatro.. line producer: Stereo D Alarich Alvarez Mahl.. visual effects artist Khoi Mai.. stereoscopic compositor: Stereo D Mahesh Maity.. digital paint/rotoscope artist Carson Majors.. rotoscope lead Yael Majors.. assistant finaling supervisor Vincent Febriyanto Mak.. assistant lead stereoscopic compositor Sameer Malik.. compositing supervisor: Double negative Feroz Mallick.. digital compositor Michael Maloney.. image pipeline supervisor Brad Malott.. stereoscopic compositor: Legend 3D Tony Man.. compositor: Scanline VFX Akash Mangavkar.. visual effects producer: Production Manager Sara Manol.. stereo compositor: Legend 3D Antoine Marbach.. head of production: ScanlineVFX Munich Patrik Marek.. layout supervisor: ILM Simon Marinof.. digital compositor Dida Marinova.. lead stereo artist Swapnil Markandey.. visual effects artist Oliver Markowski.. cg artist: RISE Visual Effects Studios Quentin Marmier.. digital artist: ILM Aldo Martinez Calzadilla.. modeler: ScanlineVFX Damon Martinez.. Stereoscopic Compositor Juan Martinez.. animator: Trixter Kimberly Martinez.. lead stereo compositor: Legend 3D Marcel Martinez.. senior compositor Jorge Armando Martínez Terán.. animator Boris Martínez.. compositor: Trixter Daniel James Mason.. lead matchmove artist: method studios Safiya Mason.. roto/paint coordinator Shawn Mason.. senior compositor: Industrial Light & Magic Richard Matsushita.. postvis artist Pontus Mattsson.. digital compositor: Storm Studios Dirk Matzkuhn.. digital compositor: RISE Visual Effects Studios Andrea Maxwell.. visual effects editor Dan Mayer.. cg supervisor Tatiana Maziar.. Stereoscopic Compositor: Stereo D Graham McBride.. depth artist Kindra McCall.. stereoscopic depth artist Jack McClelland.. production Assistant: ScanlineVFX Mark McCormack-Douglas.. stereoscopic compositor Yves McCrae.. roto/paint: ScanlineVFX Chris McCrowe.. senior digital paint artist: ILM Riley McDougall.. technology projects manager: Method Studios Ambrose Mcduffy.. matchmove artist: Luma Pictures Owen McGonigle.. visual effects artist Pete McGowan.. integration artist Brody McIlveen.. matchmove artist: ScanlineVFX Chris McIlveen.. matchmove: ScanlineVFX John W. McInnis.. pre-viz artist David McKay.. Matchmove artist Liz McLelland.. digital artist Steve McLeod.. visual effects editing supervisor: Method Studios, Vancouver David McMahon.. virtual production Jennifer McSpadden.. virtual production artist Scott Meadows.. pre-visualization supervisor Liam Meakins.. assistant stereoscopic compositing lead Natalie Meffert.. digital compositor: RISE Visual Effects Studios Daniel Mejia.. compositor: Scanline VFX Joel Román Mendías.. executive producer: ScanlineVFX Kiran Menon.. digital compositor Catherine Menoudakis.. digital effects Tory Mercer.. digital compositor Mozy Mervin.. stereo artist: Legend 3D Sheetal Meshram.. Lead Stereo Artist / Lead Stereo Artist-Legend 3D / lead stereo compositor-Legend 3D Marco Meyer.. cg artist: RISE Visual Effects Studios / digital compositor: RISE Visual Effects Studios Rahul Mhaskar.. production coordinator Andrea Micheletto.. prep artist: RISE Visual Effects Studios Ivan Mickovic.. pipeline supervisor: Scanline VFX Thomas Middleton.. digital compositor: Method Studios Michel Mielke.. executive visual effects producer: ScanlineVFX Munich Brandon Miletta.. senior cg generalist: ILM Amp Miller.. office administrator: Scanline VFX Benjamin Miller.. Associate Production Manager: ILM Maurice Miller.. compositing intern: ScanlineVFX Scott Miller.. studio manager: Scanline VFX Kristen Millette.. compositor: ScanlineVFX Kyoungsoo Min.. model/texture artist: luma pictures Maria Mira.. double negative Shane Miranda.. digital compositor: luma pictures / lighting artist: luma pictures Ankur Mishra.. visual effect artist: Double negative Mariusz Miskiewicz.. cg artist: RISE Visual Effects Studios Eric A. Mitchell.. digital compositor Tamara Mitchell.. digital compositor: Scanline VFX Matthias Mittelmeyer.. lighting td: Trixter Vikram Mohan.. lead matchmove artist: ScanlineVFX / matchmove artist: ScanlineVFX Paul Molodowitch.. lead pipeline technical director: Luma Pictures Anthony Montaner.. matchmove artist: Trixter Chris Montesano.. pipeline supervisor Reuben Montgomery.. Digital Artist: ScanlineVFX Alex Moon.. previs/postvis artist: Digital Domain Chris F. Moore.. visual effects Daniel Moore.. Lead Layout TD: method studios Oliver Moore.. senior previz technology director Jim Moorhead.. integration artist Daniel Morales.. technical animator: Method Studios Eroc Moralls.. senior vfx artist Daniel Moreno.. digital compositor: Industrial Light & Magic Lily Morgan.. visual effects artist Scott Morgan.. visual effects artist Claire Morris.. element qc artist Immanuel Morris.. visual effects supervisor: Exceptional Minds Zac Morris.. digital compositor / double negative Victoria Mothersill.. 3D Pipeline Ourania Mourta.. senior fx artist: Scanline VFX Ahmed El-Shahat Moustafa.. effects technical director Ivan Moutinho.. plate lab wrangler Aileen Mu.. visual effects coordinator: Lola VFX Kimberly Mucha.. visual effects coordinator Dominik Mueller.. fx td: RISE Visual Effects Studios Susan Mueller.. 3d stereoscopic production coordinator King Mugabi.. paint/roto lead Yvonne Muinde.. matte painting supervisor: ScanlineVFX Sourabh Mukherjee.. lighting td Ajinkya Mule.. visual effects artist: method studios Tom Mulhall.. previs artist: the third floor Melissa Mullin.. digital artist Håvard Munkejord.. cg artist: Storm Studios Priyank Murarka.. digital compositor Jackie K. Murphy.. digital artist: capital T Melissa Murphy.. previs artist: the third floor Conrad Murrey.. generalist: ScanlineVFX Muruganantham.. matchmove artist: double negative Michael Mussato.. pipeline td: Trixter Scott Musselman.. stereoscopic compositor Jayaraj Muthukumar.. rotoanim artist Christopher Myerchin.. stereoscopic compositor QC Supervisor Carly Nadeau.. senior production coordinator: Stereo D Jeff Nadwidny.. visual effects artist Naren Naidoo.. senior digital paint artist: ILM Evan Nanou.. stereo compositor Patrick Nanton.. lighter Tom Narey.. postvis artist: Digital Domain Josiah Nathan.. roto/paint artist: ScanlineVFX Adam Nazarenko.. HDR Finishing Artist Sheldon Neill.. digital coordinator: Luma Pictures Charlotte Nelson.. head of production: the third floor Jonathan R. Nelson.. fx td: Method Studios Kenneth Nelson.. visual effects supervisor Daniel Neves.. lighting technical director Pete C. Newbauer.. visual effects artist Daniel Paul Newman.. visual effects coordinator Gregory Ng.. lead compositor: Luma Pictures Lucas John Ng.. visual effects coordinator Vincent Vu Nguyen.. lead stereo compositor Jarrod Nichols.. stereoscopic compositor Nikith.. visual effects artist: lighting technical director Nils Nißing.. cg artist: RISE Visual Effects Studios Neela Nitesh.. stereo compositor Rajendra Nitturu.. visual effects artist: stereoscopic compositor Conor Nolan.. layout: Scanline VFX Espen Nordahl.. visual effects supervisor: Storm Studios Tom Norman.. environment generalist td: double negative Michael North.. roto paint artist: Luma Pictures Sebastian Nozon.. compositor: Trixter Barry O'Brien.. stereoscopic supervisor: double negative John O'Connell.. senior cg generalist: ILM David O'Donnell.. matchmove artist: Trixter Kate O'Donnell.. previs artist: the third floor Alexander Ochs.. vfx production coordinator: trixter Ken U. Ogbo.. senior roto/paint artist: Scanline VFX Goran Ognjanovic.. senior animator: Method Studios Jaesung Oh.. vfx production manager Yvonne Oh.. compositor: ScanlineVFX Simon Ohler.. pipeline td: RISE Visual Effects Studios Bartek Opatowiecki.. pipeline supervisor: Scanline VFX Angel Orlando.. digital production manager: creature department Juanma Ortiz.. visual effects artist Raphael Oseguera.. roto department manager Lauralea Otis.. software developer: Marvel Aaron Ouellette.. stereo artist Sumit Pabbi.. lead effects technical director: Scanline VFX Benjamin Pablo.. 2D Paint Compositor: Legend 3D Riley Padelford.. Plate Vehicle Prep. Francisco Paioes.. modeler: Trixter Sumita Pandey.. Production Coordinator: Legend 3D Phanie Parent.. compositor Catherine Park.. stereo compositor: Stereo D James Park.. layout artist Sehwi Park.. pipeline technical director Seong Jin Park.. cg artist: ScanlineVFX Adam Parker.. production assistant: Scanline VFX Ryan Parker.. visual effects coordinator Michael Parks.. previs artist: the third floor Rohan Parmar.. matchmove artist Vishal Parmar.. digital compositor Ian Parra.. digital compositor Steve Parsons.. digital compositor: RISE Visual Effects Studios Bisen Parth.. fx td: double negative Dana Passarella.. stereoscopic compsitor Tejas Patade.. lighting technical director Nikul Patel.. head of lidar: Clear Angle Studios Saurabh Patel.. matchmove lead: double negative Ajay Patidar.. VFX Editor: DNEG Jeremy Patterson.. stereoscopic compositor Patrick Patzschke.. visual effects editor: RISE Visual Effects Studios Rodgers Paul.. matte painter: Scanline VFX Avinash Pawar.. lighting technical director: double negative Avinash Pawar.. lighting technical director: double negative Negin Paydarfar.. digital compositor Jessica Pearce.. production coordinator: stereo d Kristian Pedlow.. visual effects artist Martin Pedreira.. compositor: Trixter Brian Peluso.. compositor: ScanlineVFX Marco Pelzel.. digital compositor: RISE Visual Effects Studios Chris Pember.. lead artist / lead generalist: Scanline VFX Michael Perdew.. visual effects producer: luma pictures Cindy Perez.. compositor Patrick Perez.. digital artist: previs Alex Perlstrom.. systems administrator: Scanline VFX Todd Sheridan Perry.. visual effects supervisor: method studios Katrissa 'Kat' Peterson.. visual effects coordinator Ignat Petrov.. rotomation artist Dojchin Petrovski.. paint artist Goran Petrushevski.. compositor: method studios Magnus Pettersson.. cg artist: Storm Studios Adam Pettigrove.. roto/paint: luma pictures Nicholas Pfeiffer.. fx artist: ScanlineVFX Sandy Phetchamphone.. stereoscopic manager: Legend 3D Bethany D. Phillips.. vfx recruiter Raphael Phillips.. visual effects artist: luma pictures Phets Phonasa.. depth lead assisstant Tananuch Phosri.. bg prep lead Brittany Piacente.. visual effects artist Kevin Pierce.. compositor: Scanline VFX Damien Pierlot.. lighting artist Nicolas Pierquin.. concept artist: luma pictures Ezra Pike.. Extraction Artist: Gener8 Raphael A. Pimentel.. animation supervisor Sergio Pinto.. lighting lead: Method Studios Luigi Pisciotta.. pipeline coordinator: Trixter Tarje Pladsen.. cg artist: Storm Studios Melvin Polayah.. Lead layout artist: Method Studios Francesco Polito.. digital compositor Monique Pollaehne.. visual effects line producer: RISE Visual Effects Studios John Polyson.. visual effects editor: Lola VFX Jason Pomerantz.. Post Production Supervisor: StereoD Ipyana Ponder.. compositor Daniel Pons.. compositor: Trixter Eddie Porter.. lead compositor: Luma Pictures Justin Porter.. digital production manager: Luma Pictures Michael Porterfield.. compositing supervisor: Scanline VFX Dominik Pott.. fx td: RISE Visual Effects Studios Gabrielle Powell.. 3d stereoscopic production coordinator Davide Prato.. visual effects artist Jeremy Preissner.. sr systems administrator: legend 3d Brennan Prevatt.. compositing supervisor: Scanline VFX Kelsey Primar.. vfx coordinator: ScanlineVFX David Pritchard.. previs/postvis artist Romain Privat de Fortunie.. digital effects artist Stewart Probert.. production manager: Clear Angle Studios Morgan Proffer.. previs/postvis production coordinator Pavel Prokopchik.. compositor: Trixter Jaime Provido.. render technician: method studios Derek N. Prusak.. post production manager: Deluxe 3D/Stereo D Ivan Prvulj.. fx lead: ScanlineVFX Olivia Puchalla.. cg artist: RISE Visual Effects Studios Bryan Pulgar.. compositor Franzisca Puppe.. vfx producer: Trixter Sonny Pye.. visual effects artist: Ghost VFX Adam Quattrociocchi.. lead stereo artist: Legend 3D Carlos Quijada.. visual effects artist Paul Patrick Quinn.. visual effects Christopher Rabacal.. stereo artist: Legend 3D Sadjad Rabiee.. effects technical director: Double Negative Chris Radcliffe.. modeling supervisor Sinisa Radosavljevic.. senior digital compositor: Industrial Light and Magic Jesper Rahlff.. visual effects artist: method studios Pascal Raimbault.. modelling supervisor: ILM Pramod Rohidas Rajguru.. visual effects artist Vikas Rajput.. visual effects artist Keerthana Ramani.. Technical Director: Stereo D Luis Ramsauer.. editorial support: ScanlineVFX Munich Ryan Ramsey.. senior stereoscopic compositor: Stereo D Amit Ramteke.. digital compositor Michael Ranalletta.. lead digital compositor: ILM Gaurav Rane.. lighting & compositing td Prabhamrit Raryan.. digital compositor RaviKota.. FX TD: Double Negative Justin Ray.. stereo compositor: Legend3D Kisholay Ray.. production coordinator Kevin Razo.. Finishing Assistant/Color Assist Diego Rebello.. digital artist: ILM Jan Reichmann.. vfx editor: Trixter Werner Reifberger.. cg artist: RISE Visual Effects Studios Phannya Ren.. lighting artist Leslie Renaud.. digital compositor: RISE Visual Effects Studios Thomas Reppen.. visual effects producer: Storm Studios Tristan Rettich.. texture painter Jana Rexhausen.. systems administrator: RISE Visual Effects Studios Marie Rheinschild-Jordan.. visual effects producer Josep Antoni Ribas Rossello.. compositor: Trixter Jordan Rice.. 2D VFX Runner Tyler Rice.. stereo compositor Jack Richmond.. vfx coordinator: ScanlineVFX Steffen Richter.. digital compositor: Method Studios Daniel Riddle.. modeler & texture artist: luma pictures Mnandi Ridley.. visual effects artist: Clear Angle Studios Nicolas Rigaud.. 2d supervisor: Double Negative Tim Riley.. crowd supervisor: method studios Genesis Rivas.. stereo compositor Ali Rizvi.. fx td: Method Studios Andrew Roberts.. computer graphics supervisor: Scanline VFX Gary Roberts.. virtual production supervisor Joshua Robertson.. pipeline td Kyle Robinson.. previs supervisor: the third floor Steph Lynn Robinson.. stereoscopic coordinator Chris Rockwell.. Visual Effects Accountant Ismael Alabado Rodriguez.. character modeller: double negative Antonio Rodríguez Díaz.. digital compositor: double negative Karl Rogovin.. effects technical director: Luma Pictures Casey Rolseth.. lookdev lead: Method Studios Marcos Romero.. character td: Luma Pictures (as Marcos D. Romero) Ryan D. Romero.. digital artist (IMAX version) Sandy Romero.. texture artist Calvin Romeyn.. compositor: ILM Xavier A. Romo.. end title artist: for Exceptional Minds [us] Amanda Roop.. compositor: ScanlineVFX Jacqueline Rosado.. Artist Manager Philip Rosado.. Sr Layout Artist James Rose.. digital compositor Panjwani Roshan.. production coordinator Marc Roth.. cg supervisor: method studios Nicole Rowley.. visual effects production manager (as Nicole Montemayor) Rituparna Roy.. rigging td Mike De Rubertis.. previs artist: the third floor (as Micheal Rubertis) Paula Rubio.. compositor: Trixter Angel Gil Ruiz.. senior matchmover Christy Runyon.. production manager (as Christy Williams) Jack Runyon.. visual effects editor Nathan Rusch.. pipeline technical director: Luma Pictures Croft Russell.. senior roto/paint artist: Legend 3D Harrison Rutherford.. compositor Chris Ryan.. cg supervisor: method studios Tomas Rydfjord.. digital compositor: Ghost VFX Ivar Rystad.. digital compositor: Storm Studios Madalynn Rose Sadeghian.. producer: Stereo D Sanu Sagar.. lead designer: perception Percy Sagun.. motion capture specialist: digital domain Rahul Kumar Sahu.. paint and roto Shoolin Saini.. systems admin: ScanlineVFX David Salamon.. lidar scanning supervisor: RISE Visual Effects Studios Kevin San.. texture artist Lui Sanchez-Fontillas.. lead roto/paint artist: ScanlineVFX Kevin Sanders.. stereoscopic compositer: Stereo D Raj Sandhu.. compositing technical artist: Deluxe Digital Matthew Sandoval.. lead layout artist: method studios Mohan Sangeeth.. animation layout department manager: Scanline VFX Ghosh Sanjay.. texturing: Double Negative Ashwin Sareen.. render technician/data io: Method Studios Vancouver Tarkan Sarim.. lead grooming td: Scanline VFX Andrei Sathmar.. system administrator: Trixter Yukio Satoh.. head of technology: Trixter Anthony Saturno.. visual effects artist: For Exceptional Minds [us] Rebecca Saunders.. on-set coordinator Daryl Sawchuk.. animation supervisor Bryan Sawchyn.. stereo compositor Stig Saxegaard.. cg artist: Storm Studios Alexander Scherffig.. compositing artist: ScanlineVFX Munich Matthias Schiemann.. matchmove artist: Trixter Andrea Schimpl.. fx/flowline: ScanlineVFX Paul Schlie.. digital compositor: RISE Visual Effects Studios Yoann Schmid.. lighting artist: ScanlineVFX Erik C. Schmidt.. visual effects artist: Ghost VFX Noah Schnapp.. rigging td: Scanline VFX Abraham Schneider.. systems administrator: RISE Visual Effects Studios Erik Schneider.. compositing supervisor: RISE Visual Effects Studios Lukas Schnorfeil.. rigger: Trixter Conor Schock.. compositor Tanissa Potrovitza Schoen.. 3D Stereoscopic Associate Producer Marc Schoenbeck.. lighting & compositing artist: Luma Pictures Daniel Schrepf.. Stereoscopic Roto Supervisor Carsten Schulte-Braucks.. modeler: Trixter Brian Schultz.. digital paint artist: ILM Kate Schultz.. stereo compositor: Legend 3D Oliver Schulz.. cg supervisor: RISE Visual Effects Studios Christian Schumann.. compositor: Trixter Angelika Schweitzer.. technology resource lead Sebastian Schäfer.. fx/flowline artist: ScanlineVFX (as Michael Schaefer) Liscar Scott.. stereo artist Brendan Seals.. visual effects supervisor: luma pictures Jérémie Sebban.. systems administrator: RISE Visual Effects Studios Daniel Seeger.. digital compositor: RISE Visual Effects Studios Ryan Sefton.. cyber scanning capture artist Flavio Segal.. visual effects artist: Scanline VFX Nupur Sehgal.. crowd td: method studios / fx td: method studios Pilar Seijo.. digital compositor: Double Negative Balasubramaniam Senthil Kumar.. bodytrack artist: double negative Jaeil Seo.. matte painter: ScanlineVFX Radu-Gabriel Serban.. pipeline developer: ScanlineVFX Derrick Sesson.. postvis artist: digital domain Joseph Severn.. lidar tech Karl Sevilla.. stereo artist: Legend 3D Benjamin Seward.. vfx coordinator: Trixter Khizar Shabir.. lead stereoscopic compositor: Stereo D Rasoul Shafeazadeh.. matte painting supervisor: Method Studios Apoorva Shah.. effects technical director Rushabh Shah.. stereoscopic compositor: Stereo D Tushar Shah.. double negative: fx td / fx td at double negative / fx td: double negative Neetha Shankar.. depth artist Shayan Sharegh.. digital compositor: RISE Visual Effects Studios Jessica Sharp.. line producer: Stereo D Jon Shaw.. lighting lead: Method Studios Taylor Shaw.. visual effects artist Sufiyan Sheikh.. rigging td: double negative Gary Shelley.. visual effects artist Jon Shelley.. modeling/texturing artist: method studios Amy Shepard.. digital artist Drew Shields.. tracking lead: method studios Terry Shigemitsu.. postvis artist: digital domain Kelly Shin.. digital producer: ScanlineVFX Randal Shore.. Executive Staff: ILM Priya Short.. compositor: Trixter Yadav Shridhar.. animator: Double Negative Davide Sibilia.. fx/flowline: ScanlineVFX Eric Sibley.. compositor: luma pictures Will Siddall.. systems developer: ScanlineVFX Matthew Sidebottom.. lead stereo compositor Aleksandra Sienkiewicz.. compositing supervisor: Method Studios Simon Silva.. support engineer: Trixter Jared Simeth.. associate vfx supervisor: Luma Pictures Jade Simpson.. senior stereo artist: Legend 3D Abhay Singh.. Lighting TD double negative / visual effects artist: Lighting TD Ambar Singh.. fx artist: Luma Pictures Danny Singh.. visual effects editor Jagjeet Singh.. senior creature effects technical director Kishore Singh.. cfx lead: ScanlineVFX Nitin Singh.. VFX department production manager Ranjeet Singh.. visual effects artist Thanapoom Siripopungul.. character td supervisor: luma pictures David Sjodin.. compositor / visual effects artist: Ghost VFX Magnus Skagerlund.. modeling supervisor: ScanlineVFX Miro Skandera.. postvis artist Piotr Skiejka.. fx td: Method Studios Laila Sleiman Sanz.. vfx recruiter: Trixter Andrew Slevin.. production assistant: Scanline VFX Panda Smitaranjan.. double negative: Mumbai Jennifer Smith.. vfx production assistant: ILM Jonty Smith.. visual effects artist: clear angle studios Natalie Smith.. roto/paint artist: Industrial Light & Magic Nicole Smith.. compositor: Scanline VFX Parker Smith.. lead stereoscopic compositer Anna Snizkova.. technical coordinator Nadia So.. roto/paint: ScanlineVFX Perry Hyunwoo Sohn.. lead layout technical director: ILM Rachel Sokoloski.. previs coordinator: the third floor Rahul Solse.. lighter: double negative Jan Ivar Solås.. digital compositor: Storm Studios Christian Sommer.. vfx executive producer: Trixter Romain Sontag.. matchmove artist: RISE Visual Effects Studios Satish Kanta Sorensangbam.. visual effects Kevin Souls.. visual effects supervisor: luma pictures Andrew Spalding.. vfx data wrangler Doug Spilatro.. visual effects supervisor Srikrishna.. line producer: Double Negative Pembrooke St. Cyr.. roto/paint artist: Legend 3D Luke Stabile.. senior show coordinator Igor Staritsin.. lead concept artist/matte-painter / senior matte painter/concept artist Richard Stay.. compositor Strabla Stefano.. modeler/texture artist: Method Studios Andrea R. Stephens.. visual effects coordinator Adam Stern.. senior compositor: Scanline VFX Mark Stern.. visual effects executive producer: Lola Visual Effects Jack Stevens.. digital matte painter Sybella Stevens.. vfx production assistant: Trixter Eric Stewart.. visual effects coordinator Nando Stille.. cg artist: RISE Visual Effects Studios Jonas Stiltz.. compositor: Trixter Jordan Stolearcius.. final qc Yesod Stone.. i/o coordinator: Legend Naomi Stopa.. head of production: Method Studios Vancouver David Stopford.. fx/flowline artist: ScanlineVFX / lead fx artist: ScanlineVFX Russell Story.. visual effects concept artist: Industrial Light & Magic Stefano Strabla.. modeler/texture artist: Method Studios Julia Strack.. compositing supervisor: RISE Visual Effects Studios Michael Strecha.. digital compositor: RISE Visual Effects Studios Eline Strijdonk.. effects technical director: Double Negative James Stuart.. lead visual effects artist Errol Stussi.. vfx coordinator: Scanline VFX Larissa Sudom.. digital artist Yuki Sugimoto.. previs artist/tracking artist: Digital Domain Sujil Sukumaran.. FX Technical Director Troy Summersett.. visual effects artist: Stereo D Gilla Surender.. vfx lead/supervisor: method pune Adrian Sutherland.. compositing supervisor: ScanlineVFX Phoebe Sutherland.. visual effects line producer: Dneg Åsa Svedberg.. lighting td Alexander Swahn.. digital compositor: Ghost VFX / visual effects artist: Ghost VFX Mary Swain.. visual effects coordinator Nick Swartz.. resource assistant Michael J. Sweetser.. stereo compositor: stereo D Samuel Swinnerton.. matchmove artist Brian Sziklasi.. element qc artist: Stereo D Szabolcs Szmicsek.. fx td: Double Negative Krishna Prasad T... visual effects line producer Prasun Talukdar.. vfx artist: Method Pune Stedman Tam.. production support technician: Legend 3D Neil Russell Tan.. roto/paint: ScanlineVFX Dipak Tarpara.. stereoscopic compositor Piotr Tatar.. digital artist Pál Tauszig.. compositor: Trixter Eunice Taylor.. Digital Coordinator: Luma Pictures Mason A. Taylor.. visual effects artist: for exceptional minds [us] Jessica Teach.. executive staff: ILM Ari Teger.. previs/postvis artist: Digital Domain Max Tennessen.. vfx coordinator: ScanlineVFX Yegor Tesler.. visual effects coordinator Hans Tetzloff.. matchmove artist: RISE Visual Effects Studios Michael Thatcher.. depth artist: Legend3D Mikael Theander.. visual effects artist: Ghost VFX Cat Thelia.. visual effects manager: Gentle Giant Studios Olivier Thibaut.. head of software: Method Studios Gaetan Thiffault.. fx artist: ScanlineVFX Shivas Thilak Anthikkat.. digital paint supervisor: ILM Andrew K. Thompson.. compositor Gavyn Thompson.. tools and pipeline: ILM Raghavi Arya Thota.. stereo compositor Rodrigo Thurler.. digital compositor: RISE Visual Effects Studios David Tilton.. concept artist: Luma pictures Rohan Tirkey.. stereoscopic supervisor Shermaine Toh.. compositor: ScanlineVFX Syria Toliver.. lighting artist Steven Tom.. previs artist: the third floor Kazuma Tonegawa.. layout artist: industrial light & magic Brian Tong.. assistant vfx editor: Legend 3D Connor Tong.. Roto Artist: DNEG Roohi Topgi.. visual effects artist: ScanlineVFX Cisco Torres.. designer/animator: Cantina Creative Tara Tote.. compositing production coordinator Erik Christopher Toth.. visual effects artist: Mammal Studios Salvador Tovar.. compositor: Trixter Will Towle.. digital compositor Quan Tran.. senior lighter: luma pictures Bastian Traunfellner.. lighting td: Trixter Diego Trazzi.. visual effects Chris Treichel.. director of production: Stereo D Merten Tremer.. cg artist: RISE Visual Effects Studios Esther Trilsch.. pipeline td: RISE Visual Effects Studios Dominik Trimborn.. visual effects producer: RISE Visual Effects Studios Stephan Trojansky.. visual effects consultant: Scanline VFX Dominik Trottier.. compositor: Trixter Greg Tsadilas.. lighting lead: ScanlineVFX Donald Tse.. digital compositor Jevon Tsen.. senior compositor: Scanline VFX Graeme Tung.. senior lighting technical director Abdul Ahad Tunio.. stereo compositor: Stereo D Robert Turnbridge.. visual effects coordinator Johnne Tyson.. compositor Imre Tüske.. FX TD: Luma Pictures Miquel Ubeda.. lead compositor: method studios Ed Ulbrich.. visual effects executive Nera Uljar.. studio administrator: Scanline VFX Brandon Uloho.. production coordinator: perception Kristina Ulukpo.. production support: Digital Domain (as Kristina Simmons) Chris Ung.. digital effects artist: Industrial Light & Magic Emily Unruh.. previs coordinator: the third floor Joerg Unterberg.. lighting lead: Trixter Claudius Urban.. animation lead: Trixter Julian Utz.. texture artist: Trixter Raju Vaidya.. Cg Supervisor Ryan Vaillancourt.. stereo compositor Mauricio Valderrama.. compositor Nicolas Valente.. prep artist: RISE Visual Effects Studios Nicolas Valese.. digital compositor: Ghost VFX Luke Vallee.. digital compositor: Industrial Light & Magic Luca Valletta.. compositor: Trixter Michele C. Vallillo.. visual effects executive producer: Mammal Studios Marloes van Bijsterveldt.. digital matte painter: Ghost VFX Henry van der Beek.. animation technical director Justin van der Lek.. digital artist Neil Van Dijk.. roto/paint manager: Method Studios Martijn van Herk.. lead generalist: ILM Alisha Vander Ahe.. production coordinator: stereo animation Abel Vargas.. digital compositor Arnulfo Vargas.. previs artist: the third floor Niel Vas.. pipeline software developer Tracey Vaz.. compositor: ScanlineVFX Frederick B. Vega.. fx technical director: Double Negative Diana Velasquez.. previs artist: the third floor Maegan Veloso.. integration artist: digital domain / layout artist: method studios Biren Venkatraman.. lead generalist: ScanlineVFX Olivier Vernay-Kim.. digital artist Leiki Veskimets.. department production manager: Scanline VFX Wesley Vet.. Matchmove Supervisor / animation Helga Victoria.. lighting artist: Method Studios Valeri Vidakovic.. lead stereo compositor: Legend 3D Vanesa Vidakovic.. stereo compositor: Legend 3D Chanthi Vijayapala.. integration artist: digital domain Joseph Villa.. roto/paint lead Tracy Villeda Meneses.. digital paint artist: ILM Singh Vinay.. Bodytracking TD DNEG Anjohn Vincent.. visual effects artist Signe Vinther.. visual effects producer: Ghost VFX Parikh Vishal.. lighting TD: Double Negative Andres Vitale.. senior compositor: Scanline VFX Johannes Vogt-Reimuth.. it support: RISE Visual Effects Studios Ute Vollmann.. digital compositor: RISE Visual Effects Studios Sören Volz.. compositor: Trixter Scott Vosbury.. compositor: Scanline VFX Thomas Dane Wagener.. stereo coordinator: Scanline VFX Ghanshyam Sureshbhai Waghela.. visual effects supervisor: Assistant supervisor - Deluxe Pune/Stereo D Arvid Wahlborg.. digital compositor: Ghost VFX Christian Waite.. visual effects artist Kevin Walter.. visual effects editor: RISE Visual Effects Studios Ed Walters.. compositor: ScanlineVFX Pablo Wang.. digital compositor Rose Wang.. digital matte painter: ScanlineVFX Yanbo Wang.. outsource producer Yang Wang.. effects supervisor: ILM Thomas Warrender.. matte painter: ScanlineVFX Bastian Wartenberg.. senior effects technical director: trixter Florens Wartenberg.. lighting & look dev artist: Trixter Sanford Warwick.. assistant lead stereoscopic compositor/paint artist: stereo d Martin Toby Watson.. layout: ScanlineVFX Talmage Watson.. digital artist Hazel Weatherall.. digital artist: 3D Scanning Ros Webb.. recruiter Jonathan Weber.. visual effects supervisor: RISE Visual Effects Studios Harold Weed.. digital artist Zack Weiler.. cfx: scanline vfx Shelley Welch.. layout lead: Scanline VFX / layout: ScanlineVFX Philipp Welle.. matchmove artist: Trixter Evan Wen.. digital compositor: method studios Daniel Wennerholm.. compositor: Scanline VFX Holger Wenzl.. texture artist: Trixter Kelly Wescott.. depth lead: Stereo D Neil West.. look development & lighting artist Daniel Westerlund.. visual effects artist: Ghost VFX Kyle Whaley.. assistant depth department manager Melissa Whitcomb.. compositor: ScanlineVFX Tom Whitehead.. look development artist Aric Whittom.. stereoscopic compositor Shane Christopher Wicklund.. senior digital compositor: ScanlineVFX Valerie Wicks.. visual effects assistant coordinator Guy T. Wiedmann.. stereoscopic editor (as Guy Wiedmann) Ruth Wiegand.. rigging lead: Trixter Mona Wiemer.. cg artist: RISE Visual Effects Studios Robert Wiese.. previs: the third floor Daniel Wiggins.. previs artist: the third floor Rudy Wijaya.. previs artist: the third floor Andrew Wilcox.. support engineer: Trixter Kevin J. Williams.. post-vis supervisor Michael Williams.. stereo compositor: legend 3d Robert Williams.. visual effects artist Chris A. Wilson.. lighting td: Method Studios Eric Wilson.. compositor Ryan M. Wilson.. stereoscopic artist Jessica Wilson-Silas.. visual effects coordinator Nick Winger.. stereo compositor: Legend 3D Matthias Winkler.. cg sequence lead: RISE Visual Effects Studios Daniel Witt.. lidar scanning technician: RISE Visual Effects Studios Alex Wolf.. digital compositor: Storm Studios Eddy Wolfson.. lead stereo compositor Jason Wong.. stereo compositor: Legend 3D Lonni Wong.. compositor: Trixter (as Lonni Bahr) / compositor: Trixter Stephen T.Y. Wong.. senior compositor: Industrial Light & Magic (as Stephen Wong) Pornthep Wongkitigumjorn.. lighting artist: method studios Alex J. Wood.. digital artist: Mammal Studios Tabitha Woodman.. visual effects coordinator John Wootton.. Lead Stereo Compositor: Legend3D Michael Wortmann.. vfx supervisor: Trixter Nick Woythaler.. designer Kai Woytke.. compositing artist: ScanlineVFX Munich Paul Wren.. visual effects artist Tomasz Wrobel.. modeler: Scanline VFX Gary Wu.. lead creature technical director: ILM Wendi Harris Wu.. rigger: Scanline VFX (as Wendi Wu) Christian Wunsch.. digital compositor: RISE Visual Effects Studios Garrett Wycoff.. 2d lead: luma pictures Dane Wylie.. depth lead Andy Yamada.. stereoscopic coordinator Edwin Yang.. stereo compositor: Legend 3D Hailie Yang.. visual effects assistant Jungjoo Yang.. stereo compositor: Legend 3D Rinci Jin Yao.. stereo compositor: Legend 3D Esther Yap.. matchmove: Scanline VFX Robert Yeh.. io coordinator: Scanline VFX Travis Yohnke.. visual effects artist Jacob Yorke.. visual effects artist Doug Yoshida.. senior lighting technical director Leanne Young.. visual effects editor: DNEG Scott Younkin.. CG lead artist: ILM Cobol Yu.. technical animator: method studios Indrit Zabzuni.. visual effects Jacob Zaguri.. cg generalist: Scanline VFX Asim Zaidi.. pipeline td: ScanlineVFX Damian Zaprucki.. lighting artist & generalist: Scanline VFX David Zbriger.. technical manager of global production: ILM Greg Zdunek.. lighting technical director: Luma Pictures Eva Zemaitis.. stereo editor: Legend3D David Zeng.. compositor Eric Zhang.. texture and shading artist / texture artist: method studio Kevin x.l Zhao.. visual effects: stereo D LLC Johnny Zhu.. technical director: Legend3D Pedram Ziaei.. digital compositor Andrew Zink.. cg supervisor: luma pictures Andzej Zmitrovic.. rigging td: Ghost VFX Brandy Zumkley.. compositor: scanline VFX Susan Zwerman.. vfx executive producer: for Exceptional Minds [us] Henrik Zähringer.. matte painter: Trixter Najdovski Aleksandar.. paint artist (uncredited) Ruben Gerardo Alfaro Moreno.. visual effects (uncredited) Sean Amlaner.. compositing supervisor (uncredited) Darren Bailey.. operations coordinator: Stereo D (uncredited) Emanuele Berti.. effects technical director: Method Studios (uncredited) Rohan Bhingarde.. pipeline td: Double Negative (uncredited) Dara Cazamea.. digital artist: Dneg (uncredited) Je-Ren Chen.. crowd pipeline software developer (uncredited) Emily Cook.. visual effects line producer: Double Negative (uncredited) Zoran Dimanovski.. lead paint artist (uncredited) Ramona Dominick.. visual effects coordinator: Trixter (uncredited) Mahesh Dubey.. FX Technical Director (uncredited) Eddy Durnan.. department production: DNEG (uncredited) Paul Edwards.. visual effects producer: double negative (uncredited) Cranston Fernandes.. roto prep artist: DNEG (uncredited) Lee Fisher.. prep artist (uncredited) Saurabh Gandhi.. lighting td (uncredited) Todd Greshuk.. technical and production support (uncredited) Thomas Haley-Hermiz.. stereoscopic technical director: Stereo D (uncredited) Clark Harding.. roto / paint supervisor (uncredited) Shizue Harrison.. stereo compositor: Legend 3D (uncredited) Jin Ji.. visual effects artist (uncredited) Chawalit Jirattikansakul.. tracking (uncredited) Mike Jutan.. research & development: Industrial Light & Magic (uncredited) Vasilis Karatziva.. visual effects line producer: Double Negative (uncredited) Matthew Lausch.. research & development: ILM (uncredited) Lazetutkovski.. lead paint artist (uncredited) Gong Myung Lee.. vfx supervisor: method studios (uncredited) Riasat Manzoor.. pipeline td: Double Negative (uncredited) John W. McInnis.. concept artist (uncredited) Janna Miller.. stereo production assistant (uncredited) Tom Minor.. software developer: DNEG (uncredited) Krishnakant Mishra.. visual effects artist (uncredited) Katie Morris.. digital artist: ILM (uncredited) Chintapalli MuraliKrishna.. effects technical director: Double Negative (uncredited) Saurabh Nandedkar.. digital compositor (uncredited) Prakash Pathak.. visual effects coordinator (uncredited) Paul H. Paulino.. texture/look development artist: Scanline VFX (uncredited) Garrett Pedde.. roto/paint artist: Legend 3D (uncredited) Mile Petrushevski.. paint & prep artist (uncredited) Bandhavit Puangpikul.. tracking (uncredited) Douglas Renn.. systems support: Cantina Creative (uncredited) Erasmo P. Romero III.. compositing supervisor: Legend 3D (uncredited) Thirumoorthy S... visual effects artist (uncredited) Erick Salazar.. lighter: Method Studios (uncredited) Branan Sarveswaran.. element qc artist: Stereo D (uncredited) Davis Scott Porter Saunders.. creative supervisor: StereoD (uncredited) Chris Shaw.. plate supervisor (uncredited) Adam Tamblyn.. stereo artist: Legend 3D (uncredited) Alan Torres.. digital compositor (uncredited) Vanessa Velasquez.. technology: Double Negative (uncredited)
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